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1v1 - King of the Hill

Ultimate Madness III by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 154 XIPortusIX 7 5 1.4 Un-ranked 2
#2 107 ProFlexnOnUm 5 7 0.7 Un-ranked 9
Campaign

2D Paintball Match Log #390268 (10-29-2019 @ 12:44pm)

Round #1 Recap Round length: 0:12 / Round Draw!

XIPortusIX Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 101.7 ft.
ProFlexnOnUm Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 83.7 ft.

Round #1 Event log

XIPortusIX Was Bunkered! @ 12.18
ProFlexnOnUm BUNKERED a Player! @ 12.18
XIPortusIX Got bonus balled after Bunkered @ 12.24
ProFlexnOnUm Hit a bonus ball after Bunkering @ 12.24
XIPortusIX Got a kill @ 12.28
ProFlexnOnUm Was eliminated @ 12.28
XIPortusIX Got the trade @ 12.28
ProFlexnOnUm Traded out @ 12.28
XIPortusIX Got bonus balled @ 12.33
ProFlexnOnUm Hit a bonus ball @ 12.33
XIPortusIX Hit a bonus ball @ 12.36
ProFlexnOnUm Got bonus balled @ 12.36
Round Ended @ 12.40

Round #2 Recap Round length: 0:03 / Round Draw!

XIPortusIX Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
ProFlexnOnUm Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 48.8 ft.

Round #2 Event log

XIPortusIX Was eliminated @ 3.55
ProFlexnOnUm Got a kill @ 3.55
XIPortusIX Got a kill @ 3.64
ProFlexnOnUm Was eliminated @ 3.64
XIPortusIX Got the trade @ 3.64
ProFlexnOnUm Traded out @ 3.64
XIPortusIX Hit a bonus ball @ 3.72
ProFlexnOnUm Got bonus balled @ 3.72
Round Ended @ 3.90

Round #3 Recap Round length: 0:13 / Team Blue Scored

XIPortusIX Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 225.4 ft.
ProFlexnOnUm Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 86.1 ft.

Round #3 Event log

XIPortusIX Got a kill @ 13.29
ProFlexnOnUm Was eliminated @ 13.29
Round Ended @ 13.72

Round #4 Recap Round length: 0:18 / Team Red Scored

XIPortusIX Got 0 kills Took 0 bounces Fired 65 shots Reloads 1 Chops 1 Swabs 0 Ran 308.7 ft.
ProFlexnOnUm Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 294.6 ft.

Round #4 Event log

XIPortusIX Chopped a ball @ 7.74
XIPortusIX Reloaded @ 7.93
XIPortusIX Was eliminated @ 17.79
ProFlexnOnUm Got a kill @ 17.79
Round Ended @ 18.21

Round #5 Recap Round length: 0:01 / Round Draw!

XIPortusIX Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 105 ft.
ProFlexnOnUm Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 60.2 ft.

Round #5 Event log

XIPortusIX Was eliminated @ 1.34
ProFlexnOnUm Got a kill @ 1.34
XIPortusIX Got a kill @ 1.36
ProFlexnOnUm Was eliminated @ 1.36
XIPortusIX Got the trade @ 1.36
ProFlexnOnUm Traded out @ 1.36
Round Ended @ 1.77

Round #6 Recap Round length: 0:04 / Team Blue Scored

XIPortusIX Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
ProFlexnOnUm Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.

Round #6 Event log

XIPortusIX Bounced a player @ 3.91
ProFlexnOnUm Took a bounce @ 3.91
XIPortusIX Got a kill @ 3.94
ProFlexnOnUm Was eliminated @ 3.94
Round Ended @ 4.37

Round #7 Recap Round length: 0:02 / Team Red Scored

XIPortusIX Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
ProFlexnOnUm Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 90 ft.

Round #7 Event log

XIPortusIX Was eliminated @ 1.99
ProFlexnOnUm Got a kill @ 1.99
Round Ended @ 2.41

Round #8 Recap Round length: 0:05 / Team Blue Scored

XIPortusIX Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.
ProFlexnOnUm Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.

Round #8 Event log

XIPortusIX Got a kill @ 5.77
ProFlexnOnUm Was eliminated @ 5.77
XIPortusIX Hit a bonus ball @ 5.84
ProFlexnOnUm Got bonus balled @ 5.84
ProFlexnOnUm Got bonus balled @ 5.91
XIPortusIX Hit a bonus ball @ 5.91
Round Ended @ 5.98

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback