2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 Bot - 4 4 0 4 N/A 0
#2 105 FlexXPerfecT 3 0 3 Un-ranked 1
#3 70 Bot - 2 2 1 2 N/A 0
#4 12 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #392538 (11-13-2019 @ 01:14am)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 206.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 199.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
FlexXPerfecT Got 2 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 198.7 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 4.60
Bot - 4 Got a kill @ 4.60
Bot - 3 Got bonus balled @ 4.71
Bot - 4 Hit a bonus ball @ 4.71
Bot - 3 Got bonus balled @ 4.85
Bot - 4 Hit a bonus ball @ 4.85
Bot - 5 Was eliminated @ 9.90
FlexXPerfecT Got a kill @ 9.90
Bot - 1 Was eliminated @ 17.35
FlexXPerfecT Got a kill @ 17.35
Round Ended @ 17.78

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 148.5 ft.
FlexXPerfecT Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 4.25
Bot - 2 Got a kill @ 4.25
Bot - 3 Got bonus balled @ 4.36
Bot - 4 Hit a bonus ball @ 4.36
Bot - 1 Was eliminated @ 6.89
Bot - 4 Got a kill @ 6.89
Bot - 5 Chopped a ball @ 8.34
Bot - 4 Got a kill @ 9.06
Bot - 5 Was eliminated @ 9.06
Round Ended @ 9.48

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 2 Swabs 1 Ran 178.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 189.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
FlexXPerfecT Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 277.1 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.81
FlexXPerfecT Chopped a ball @ 1.81
Bot - 2 Chopped a ball @ 4.21
Bot - 2 Got a kill @ 6.75
Bot - 3 Was eliminated @ 6.75
Bot - 2 Swabbed @ 8.94
Bot - 5 Was eliminated @ 9.05
Bot - 4 Got a kill @ 9.05
Bot - 1 Got a kill @ 9.07
Bot - 2 Was eliminated @ 9.07
Bot - 1 Hit a bonus ball @ 9.14
Bot - 2 Got bonus balled @ 9.14
Bot - 5 Got bonus balled @ 9.21
Bot - 4 Hit a bonus ball @ 9.21
Bot - 1 Hit a bonus ball @ 9.27
Bot - 2 Got bonus balled @ 9.27
Bot - 4 Chopped a ball @ 13.10
Bot - 4 Swabbed @ 18.31
Bot - 1 Was eliminated @ 18.44
FlexXPerfecT Got a kill @ 18.44
Round Ended @ 18.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback