2D Paintball
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1v1 - King of the Hill

2v2 Nation by Chilliboii
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 bot-5 5 4 1.2 Un-ranked 10
#2 92 Joestah10 4 5 0.8 Un-ranked 8
Campaign

2D Paintball Match Log #392645 (11-13-2019 @ 04:06pm)

Round #1 Recap Round length: 0:47 / Round Draw!

Joestah10 Got 1 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 1 Swabs 1 Ran 145 ft.
bot-5 Got 1 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 0 Swabs 0 Ran 407.7 ft.

Round #1 Event log

Joestah10 Chopped a ball @ 19.76
Joestah10 Swabbed @ 21.34
Joestah10 Got a kill @ 47.49
bot-5 Was eliminated @ 47.49
Joestah10 Hit a bonus ball @ 47.57
bot-5 Got bonus balled @ 47.57
Joestah10 Was eliminated @ 47.66
bot-5 Got a kill @ 47.66
Joestah10 Traded out @ 47.66
bot-5 Got the trade @ 47.66
Round Ended @ 47.76

Round #2 Recap Round length: 0:07 / Team Blue Scored

Joestah10 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 205.6 ft.
bot-5 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.

Round #2 Event log

Joestah10 Chopped a ball @ 6.40
Joestah10 Was eliminated @ 7.41
bot-5 Got a kill @ 7.41
Round Ended @ 7.83

Round #3 Recap Round length: 0:09 / Team Red Scored

Joestah10 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 261.3 ft.
bot-5 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 98.5 ft.

Round #3 Event log

Joestah10 Chopped a ball @ 4.48
Joestah10 BUNKERED a Player! @ 8.67
bot-5 Was Bunkered! @ 8.67
Round Ended @ 9.10

Round #4 Recap Round length: 0:04 / Team Red Scored

Joestah10 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.
bot-5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 85.8 ft.

Round #4 Event log

Joestah10 Got a kill @ 4.50
bot-5 Was eliminated @ 4.50
Joestah10 Hit a bonus ball @ 4.57
bot-5 Got bonus balled @ 4.57
Round Ended @ 4.76

Round #5 Recap Round length: 0:03 / Round Draw!

Joestah10 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
bot-5 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 118 ft.

Round #5 Event log

Joestah10 Got a kill @ 2.69
bot-5 Was eliminated @ 2.69
Joestah10 Was eliminated @ 3.03
bot-5 Got a kill @ 3.03
Joestah10 Traded out @ 3.03
bot-5 Got the trade @ 3.03
Round Ended @ 3.11

Round #6 Recap Round length: 0:03 / Team Blue Scored

Joestah10 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 75.2 ft.
bot-5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 93.9 ft.

Round #6 Event log

Joestah10 Was eliminated @ 2.72
bot-5 Got a kill @ 2.72
Round Ended @ 3.16

Round #7 Recap Round length: 0:04 / Team Blue Scored

Joestah10 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 2 Swabs 0 Ran 44.1 ft.
bot-5 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.

Round #7 Event log

Joestah10 Chopped a ball @ 1.77
Joestah10 Was eliminated @ 4.11
bot-5 Got a kill @ 4.11
Joestah10 Chopped a ball @ 4.35
Round Ended @ 4.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback