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D5 - Rookie 3v3

Nik9's 3man by Nikola18
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 Bot - 1 5 1 5 N/A 0
#2 101 Bot - 3 2 0 2 N/A 0
#3 69 PIKE5 3 2 1.5 Un-ranked 13
#4 33 Bot - 4 1 1 1 N/A 0
#5 32 XSayDeadX 3 6 0.5 Un-ranked 3
#6 0 Anon-3653 0 0 0 Un-ranked 1
#7 0 Bot - 2 0 0 0 N/A 0
#8 0 PIKE5 0 1 0 Un-ranked 13
#9 0 Anon-3653 0 2 0 Un-ranked 1
#10 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #392713 (11-13-2019 @ 07:23pm)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Anon-3653 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 1 Ran 163.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
PIKE5 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 69.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 31.1 ft.
XSayDeadX Got 1 kills Took 2 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 236.2 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 2.23
XSayDeadX Took a bounce @ 5.52
Bot - 1 Bounced a player @ 5.52
Bot - 4 Took over bot @ 5.84
XSayDeadX Was eliminated @ 6.94
Bot - 3 Got a kill @ 6.94
Bot - 1 Hit a bonus ball @ 7.01
XSayDeadX Got bonus balled @ 7.01
Bot - 3 Hit a bonus ball @ 7.04
XSayDeadX Got bonus balled @ 7.04
Bot - 1 Swabbed @ 7.39
XSayDeadX Took over bot @ 10.41
PIKE5 Was eliminated @ 14.09
Bot - 1 Got a kill @ 14.09
Bot - 4 Was eliminated @ 15.15
XSayDeadX Got a kill @ 15.15
Bot - 1 Bounced a player @ 16.25
XSayDeadX Took a bounce @ 16.25
Bot - 1 Got a kill @ 16.34
XSayDeadX Was eliminated @ 16.34
Bot - 1 Hit a bonus ball @ 16.54
XSayDeadX Got bonus balled @ 16.54
Round Ended @ 16.67

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
PIKE5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 61.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 145.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Anon-3653 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
XSayDeadX Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 3.67
Bot - 2 Took over bot @ 3.90
Bot - 1 Got a kill @ 4.67
Anon-3653 Was eliminated @ 4.67
Bot - 1 Got a kill @ 7.95
XSayDeadX Was eliminated @ 7.95
Bot - 3 Swabbed @ 8.79
Bot - 2 Was eliminated @ 9.89
Bot - 4 Got a kill @ 9.89
Round Ended @ 10.32

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 7 ft.
Anon-3653 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
PIKE5 Got 1 kills Took 2 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 1 Ran 97 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.6 ft.
XSayDeadX Got 2 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 2 Swabs 0 Ran 445.4 ft.

Round #3 Event log

Anon-3653 Was eliminated @ 1.95
Bot - 1 Got a kill @ 1.95
Bot - 4 Took over bot @ 2.32
PIKE5 Chopped a ball @ 3.31
PIKE5 Swabbed @ 5.71
XSayDeadX Got a kill @ 7.63
Bot - 1 Was eliminated @ 7.63
XSayDeadX Chopped a ball @ 7.94
Bot - 2 Bounced a player @ 9.92
PIKE5 Took a bounce @ 9.92
PIKE5 Was eliminated @ 9.94
Bot - 2 Got a kill @ 9.94
XSayDeadX Chopped a ball @ 13.64
PIKE5 Took over bot @ 17.77
PIKE5 Was eliminated @ 20.59
XSayDeadX Got a kill @ 20.59
PIKE5 Got bonus balled @ 20.60
XSayDeadX Hit a bonus ball @ 20.60
XSayDeadX Was eliminated @ 20.65
PIKE5 Got a kill @ 20.65
PIKE5 Got the trade @ 20.65
XSayDeadX Traded out @ 20.65
Round Ended @ 20.82

Round #4 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 168.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 114.8 ft.
PIKE5 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 1 Swabs 1 Ran 206.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 172.4 ft.
XSayDeadX Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 307.5 ft.

Round #4 Event log

PIKE5 Got a kill @ 1.20
XSayDeadX Was eliminated @ 1.20
PIKE5 Hit a bonus ball @ 1.25
XSayDeadX Got bonus balled @ 1.25
XSayDeadX Took over bot @ 3.38
Bot - 4 Chopped a ball @ 6.91
Bot - 3 Chopped a ball @ 7.47
Bot - 1 Chopped a ball @ 8.39
Bot - 3 Got a kill @ 11.46
Bot - 4 Was eliminated @ 11.46
Bot - 3 Swabbed @ 13.61
Bot - 1 Swabbed @ 15.79
PIKE5 Got a kill @ 22.48
XSayDeadX Was eliminated @ 22.48
Round Ended @ 22.91

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback