2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Dags29 8 6 1.3 Un-ranked 5
#2 78 Bot - 5 4 3 1.3 N/A 0
#3 50 Bot - 3 2 3 0.6 N/A 0
#4 47 Bot - 1 3 4 0.7 N/A 0
#5 25 Bot - 4 0 1 0 N/A 0
#6 20 Bot - 2 2 2 1 N/A 0
Campaign

2D Paintball Match Log #393457 (11-16-2019 @ 08:53pm)

Round #1 Recap Round length: 0:52 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 136.6 ft.
Dags29 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 358.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 153 shots Reloads 0 Chops 1 Swabs 1 Ran 294.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.

Round #1 Event log

Dags29 Chopped a ball @ 0.74
Dags29 Swabbed @ 4.26
Bot - 5 Was eliminated @ 6.00
Bot - 2 Got a kill @ 6.00
Bot - 5 Got a kill @ 6.49
Bot - 2 Was eliminated @ 6.49
Bot - 5 Got the trade @ 6.49
Bot - 2 Traded out @ 6.49
Bot - 2 Chopped a ball @ 6.64
Bot - 1 Was eliminated @ 19.29
Dags29 Got a kill @ 19.29
Bot - 1 Got a kill @ 19.42
Dags29 Was eliminated @ 19.42
Bot - 1 Got the trade @ 19.42
Dags29 Traded out @ 19.42
Dags29 Hit a bonus ball @ 19.45
Bot - 1 Got bonus balled @ 19.45
Dags29 Got bonus balled @ 19.55
Bot - 1 Hit a bonus ball @ 19.55
Dags29 Took over bot @ 21.44
Bot - 3 Chopped a ball @ 44.05
Bot - 3 Swabbed @ 49.31
Dags29 Got a kill @ 51.89
Bot - 3 Was eliminated @ 51.89
Bot - 3 Got bonus balled @ 52.06
Dags29 Hit a bonus ball @ 52.06
Round Ended @ 52.19

Round #2 Recap Round length: 0:37 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 176.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Dags29 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 185.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 182.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 205.4 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.91
Bot - 3 Got a kill @ 1.91
Bot - 2 Got a kill @ 23.53
Bot - 3 Was eliminated @ 23.53
Bot - 5 Got a kill @ 23.64
Dags29 Was eliminated @ 23.64
Bot - 5 Hit a bonus ball @ 23.77
Dags29 Got bonus balled @ 23.77
Bot - 1 Was eliminated @ 23.80
Dags29 Got a kill @ 23.80
Dags29 Got bonus balled @ 23.89
Bot - 5 Hit a bonus ball @ 23.89
Dags29 Took over bot @ 31.02
Dags29 Got a kill @ 36.95
Bot - 5 Was eliminated @ 36.95
Dags29 Hit a bonus ball @ 37.03
Bot - 5 Got bonus balled @ 37.03
Round Ended @ 37.21

Round #3 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Dags29 Got 1 kills Took 2 bounces Fired 144 shots Reloads 0 Chops 0 Swabs 1 Ran 114.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 1 Ran 248.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 248.5 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 8.56
Dags29 Took a bounce @ 8.56
Bot - 1 Got a kill @ 8.66
Dags29 Was eliminated @ 8.66
Dags29 Took over bot @ 10.56
Bot - 3 Bounced a player @ 15.36
Dags29 Took a bounce @ 15.36
Bot - 3 Chopped a ball @ 15.67
Bot - 1 Was eliminated @ 16.01
Dags29 Got a kill @ 16.01
Bot - 1 Got bonus balled @ 16.17
Dags29 Hit a bonus ball @ 16.17
Dags29 Was eliminated @ 16.19
Bot - 1 Got a kill @ 16.19
Dags29 Traded out @ 16.19
Bot - 1 Got the trade @ 16.19
Dags29 Took over bot @ 18.48
Bot - 3 Swabbed @ 32.64
Dags29 Was eliminated @ 41.98
Bot - 3 Got a kill @ 41.98
Dags29 Swabbed @ 42.13
Round Ended @ 42.40

Round #4 Recap Round length: 0:36 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Dags29 Got 3 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 237.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 222.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 2 Swabs 2 Ran 194.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 217.8 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 5.85
Bot - 5 Got a kill @ 5.85
Bot - 2 Got bonus balled @ 5.99
Bot - 5 Hit a bonus ball @ 5.99
Bot - 2 Got bonus balled @ 6.10
Bot - 1 Hit a bonus ball @ 6.10
Bot - 4 Chopped a ball @ 6.38
Bot - 4 Swabbed @ 11.97
Bot - 1 Was eliminated @ 15.51
Dags29 Got a kill @ 15.51
Bot - 4 Chopped a ball @ 28.11
Bot - 4 Swabbed @ 33.61
Dags29 Got a kill @ 33.77
Bot - 3 Was eliminated @ 33.77
Dags29 Was eliminated @ 35.54
Bot - 5 Got a kill @ 35.54
Dags29 Got a kill @ 35.77
Bot - 5 Was eliminated @ 35.77
Dags29 Got the trade @ 35.77
Bot - 5 Traded out @ 35.77
Bot - 5 Got bonus balled @ 36.07
Dags29 Hit a bonus ball @ 36.07
Round Ended @ 36.15

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback