2D Paintball
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3v3 Team Deathmatch

Crouch PB DA II by Pipe
21 - 34
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 172 Bot - 1 14 8 1.7 N/A 0
#2 132 Bot - 5 11 7 1.5 N/A 0
#3 119 Bot - 3 8 6 1.3 N/A 0
#4 83 slapsyt 8 13 0.6 Un-ranked 2
#5 67 Bot - 4 6 11 0.5 N/A 0
#6 56 Bot - 2 7 9 0.7 N/A 0
Campaign

2D Paintball Match Log #394262 (11-21-2019 @ 12:06pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 7.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 59.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 103.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 58.2 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 81.9 ft.
slapsyt Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 5 Got a kill @ 179.33
Bot - 5 Hit a bonus ball @ 179.58
Bot - 3 Got a kill @ 181.33
Bot - 5 Got a kill @ 184.11
Bot - 4 Got a kill @ 186.40
Bot - 4 Hit a bonus ball @ 186.55
Bot - 4 Hit a bonus ball @ 186.66
Bot - 2 Was eliminated @ 186.97
Bot - 5 Got a kill @ 186.97
Bot - 2 Got a kill @ 187.72
Bot - 5 Was eliminated @ 187.72
Bot - 2 Got the trade @ 187.72
Bot - 5 Traded out @ 187.72
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback