2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 swaggypanda 7 4 1.7 Un-ranked 5
#2 117 Bot - 3 7 3 2.3 N/A 0
#3 56 Bot - 2 3 0 3 N/A 0
#4 36 Bot - 4 1 3 0.3 N/A 0
#5 1 Bot - 5 0 4 0 N/A 0
#6 0 Bot - 1 0 4 0 N/A 0
Campaign

2D Paintball Match Log #395736 (11-29-2019 @ 11:59am)

Round #1 Recap Round length: 0:41 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 229.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 270 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 265.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 216.7 ft.
swaggypanda Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.74
Bot - 3 Was eliminated @ 1.74
Bot - 5 Was eliminated @ 27.37
swaggypanda Got a kill @ 27.37
Bot - 5 Got bonus balled @ 27.50
swaggypanda Hit a bonus ball @ 27.50
Bot - 5 Got bonus balled @ 27.60
swaggypanda Hit a bonus ball @ 27.60
Bot - 1 Was eliminated @ 41.09
swaggypanda Got a kill @ 41.09
Round Ended @ 41.52

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 177.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 1 Swabs 1 Ran 221.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 2 Swabs 0 Ran 299.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 189.5 ft.
swaggypanda Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 235 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.42
Bot - 3 Got a kill @ 1.42
Bot - 4 Got bonus balled @ 1.50
Bot - 5 Hit a bonus ball @ 1.51
Bot - 1 Chopped a ball @ 2.92
Bot - 5 Chopped a ball @ 5.62
Bot - 1 Swabbed @ 7.63
Bot - 5 Swabbed @ 10.38
Bot - 1 Was eliminated @ 13.07
Bot - 2 Got a kill @ 13.07
Bot - 2 Chopped a ball @ 15.10
Bot - 5 Took a bounce @ 19.07
swaggypanda Bounced a player @ 19.07
swaggypanda Chopped a ball @ 19.17
Bot - 5 Was eliminated @ 19.19
swaggypanda Got a kill @ 19.19
Bot - 5 Got bonus balled @ 19.39
Bot - 2 Hit a bonus ball @ 19.39
Bot - 2 Swabbed @ 19.84
Bot - 3 Chopped a ball @ 20.22
swaggypanda Was eliminated @ 21.68
Bot - 3 Got a kill @ 21.68
Bot - 3 Chopped a ball @ 23.58
swaggypanda Took over bot @ 23.78
swaggypanda Got a kill @ 30.22
Bot - 3 Was eliminated @ 30.22
Bot - 3 Got bonus balled @ 30.36
swaggypanda Hit a bonus ball @ 30.36
Round Ended @ 30.52

Round #3 Recap Round length: 1:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 2 Swabs 1 Ran 296 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 199 shots Reloads 1 Chops 1 Swabs 1 Ran 348.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 201.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 208.5 ft.
swaggypanda Got 1 kills Took 0 bounces Fired 179 shots Reloads 1 Chops 1 Swabs 0 Ran 269.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.02
Bot - 2 Got a kill @ 1.02
Bot - 2 Chopped a ball @ 13.72
Bot - 4 Was eliminated @ 19.55
Bot - 3 Got a kill @ 19.55
Bot - 2 Chopped a ball @ 21.46
swaggypanda Chopped a ball @ 29.45
swaggypanda Got a kill @ 37.26
Bot - 5 Was eliminated @ 37.26
swaggypanda Hit a bonus ball @ 37.46
Bot - 5 Got bonus balled @ 37.46
swaggypanda Hit a bonus ball @ 37.56
Bot - 5 Got bonus balled @ 37.56
swaggypanda Reloaded @ 40.65
Bot - 3 Chopped a ball @ 58.21
Bot - 3 Reloaded @ 61.15
Bot - 3 Got a kill @ 62.25
swaggypanda Was eliminated @ 62.25
Bot - 2 Swabbed @ 62.40
Bot - 3 Hit a bonus ball @ 62.40
swaggypanda Got bonus balled @ 62.40
swaggypanda Took over bot @ 64.08
Bot - 3 Swabbed @ 64.92
Bot - 3 Got a kill @ 71.25
swaggypanda Was eliminated @ 71.25
swaggypanda Got bonus balled @ 71.36
Bot - 3 Hit a bonus ball @ 71.36
Round Ended @ 71.52

Round #4 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 153.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 1 Ran 222 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 210.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
swaggypanda Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 250.3 ft.

Round #4 Event log

swaggypanda Got a kill @ 1.50
Bot - 5 Was eliminated @ 1.50
Bot - 3 Chopped a ball @ 5.76
Bot - 1 Chopped a ball @ 8.68
Bot - 1 Was eliminated @ 10.49
Bot - 4 Got a kill @ 10.49
Bot - 1 Got bonus balled @ 10.62
Bot - 4 Hit a bonus ball @ 10.62
Bot - 3 Swabbed @ 12.11
swaggypanda Was eliminated @ 22.86
Bot - 3 Got a kill @ 22.86
Bot - 3 Got a kill @ 24.79
Bot - 4 Was eliminated @ 24.79
swaggypanda Took over bot @ 27.62
swaggypanda Got a kill @ 33.87
Bot - 3 Was eliminated @ 33.87
Round Ended @ 34.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback