2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 Bot - 2 5 2 2.5 N/A 0
#2 94 Bappo 7 8 0.8 Un-ranked 7
#3 91 Bot - 1 3 2 1.5 N/A 0
#4 27 Bot - 4 2 3 0.6 N/A 0
#5 16 dperino7 1 1 1 Un-ranked 10
#6 10 Bot - 3 1 1 1 N/A 0
#7 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #396888 (12-05-2019 @ 06:08pm)

Round #1 Recap Round length: 0:52 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 2 Swabs 1 Ran 263.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 255.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 189.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
Bappo Got 3 kills Took 0 bounces Fired 230 shots Reloads 1 Chops 0 Swabs 0 Ran 236.2 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 1.43
Bot - 2 Got a kill @ 1.46
Bot - 5 Was eliminated @ 1.46
Bot - 1 Chopped a ball @ 2.30
Bot - 1 Chopped a ball @ 4.64
Bot - 4 Swabbed @ 6.72
Bot - 1 Swabbed @ 8.84
Bappo Was eliminated @ 13.05
Bot - 4 Got a kill @ 13.05
Bappo Got bonus balled @ 13.18
Bot - 4 Hit a bonus ball @ 13.18
Bappo Took over bot @ 15.14
Bappo Got a kill @ 19.69
Bot - 4 Was eliminated @ 19.69
Bappo Reloaded @ 32.64
Bot - 2 Was eliminated @ 45.89
Bappo Got a kill @ 45.89
Bot - 1 Was eliminated @ 52.61
Bappo Got a kill @ 52.61
Bappo Hit a bonus ball @ 52.73
Bot - 1 Got bonus balled @ 52.73
Round Ended @ 52.90

Round #2 Recap Round length: 0:31 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 205.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 1 Swabs 1 Ran 238 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 238.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 610.3 ft.
Bappo Got 1 kills Took 0 bounces Fired 96 shots Reloads 1 Chops 2 Swabs 0 Ran 240.5 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 12.97
Bot - 2 Swabbed @ 17.90
Bappo Got a kill @ 19.00
Bot - 4 Was eliminated @ 19.00
Bappo Reloaded @ 19.87
Bot - 1 Got a kill @ 23.44
Bappo Was eliminated @ 23.44
Bappo Chopped a ball @ 23.80
Bappo Took over bot @ 25.20
Bot - 1 Got a kill @ 27.01
Bappo Was eliminated @ 27.01
Bappo Chopped a ball @ 27.34
Bot - 1 Was eliminated @ 28.36
Bot - 3 Got a kill @ 28.36
Bappo Took over bot @ 28.61
Bot - 2 Got a kill @ 30.69
Bappo Was eliminated @ 30.69
Round Ended @ 31.12

Round #3 Recap Round length: 0:58 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 1 Swabs 1 Ran 264.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 1 Swabs 1 Ran 267.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 240.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 265.7 ft.
Bappo Got 2 kills Took 0 bounces Fired 248 shots Reloads 1 Chops 1 Swabs 1 Ran 325.7 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 5.79
Bot - 3 Was eliminated @ 7.75
Bot - 4 Got a kill @ 7.75
Bot - 3 Got bonus balled @ 7.89
Bot - 4 Hit a bonus ball @ 7.89
Bot - 1 Chopped a ball @ 9.66
Bot - 2 Swabbed @ 9.84
Bot - 4 Chopped a ball @ 11.63
Bappo Chopped a ball @ 18.59
Bappo Reloaded @ 19.72
Bappo Swabbed @ 23.08
Bappo Got a kill @ 30.75
Bot - 4 Was eliminated @ 30.75
Bappo Hit a bonus ball @ 30.86
Bot - 4 Got bonus balled @ 30.86
Bappo Hit a bonus ball @ 30.96
Bot - 4 Got bonus balled @ 30.96
Bot - 1 Swabbed @ 32.19
Bot - 2 Got a kill @ 44.04
Bappo Was eliminated @ 44.04
Bappo Took over bot @ 45.66
Bot - 2 Was eliminated @ 58.13
Bappo Got a kill @ 58.13
Bot - 2 Got bonus balled @ 58.21
Bappo Hit a bonus ball @ 58.21
Bappo Was eliminated @ 58.38
Bot - 2 Got the trade @ 58.38
Bappo Traded out @ 58.38
Bot - 2 Got a kill @ 58.38
Round Ended @ 58.81

Round #4 Recap Round length: 0:22 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 261.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 214.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
dperino7 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 151.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bappo Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 143.1 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 3.65
Bot - 1 Got a kill @ 3.65
Bot - 1 Hit a bonus ball @ 3.80
Bot - 5 Got bonus balled @ 3.80
dperino7 Chopped a ball @ 11.99
Bappo Was eliminated @ 14.27
Bot - 2 Got a kill @ 14.27
Bappo Took over bot @ 16.40
Bappo Chopped a ball @ 19.70
dperino7 Was eliminated @ 21.68
Bappo Got a kill @ 21.68
dperino7 Got a kill @ 21.88
Bappo Was eliminated @ 21.88
dperino7 Got the trade @ 21.88
Bappo Traded out @ 21.88
dperino7 Hit a bonus ball @ 22.07
Bappo Got bonus balled @ 22.07
Round Ended @ 22.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback