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D5 - Rookie 3v3

3 Man Classic by Dietrich151
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 194 SeductiveTomato 8 4 2 Un-ranked 1
#2 108 Gingie 7 9 0.7 Un-ranked 11
#3 81 Bot - 3 3 1 3 N/A 0
#4 54 Bot - 4 2 3 0.6 N/A 0
#5 37 Bot - 1 1 1 1 N/A 0
#6 12 Bot - 2 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #397771 (12-10-2019 @ 06:45pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Gingie Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
SeductiveTomato Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 95.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.

Round #1 Event log

Gingie Got a kill @ 0.60
Bot - 4 Was eliminated @ 0.60
Bot - 2 Was eliminated @ 2.21
Bot - 3 Got a kill @ 2.21
Gingie Got a kill @ 4.49
SeductiveTomato Was eliminated @ 4.49
SeductiveTomato Got bonus balled @ 4.65
Gingie Hit a bonus ball @ 4.65
Round Ended @ 4.80

Round #2 Recap Round length: 1:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 184.6 ft.
Gingie Got 1 kills Took 1 bounces Fired 239 shots Reloads 2 Chops 5 Swabs 3 Ran 583.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 199.6 ft.
SeductiveTomato Got 2 kills Took 0 bounces Fired 238 shots Reloads 2 Chops 1 Swabs 4 Ran 433.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.

Round #2 Event log

Gingie Chopped a ball @ 2.21
Gingie Swabbed @ 3.92
SeductiveTomato Chopped a ball @ 14.56
SeductiveTomato Was eliminated @ 20.68
Gingie Got a kill @ 20.68
Gingie Took a bounce @ 20.73
SeductiveTomato Bounced a player @ 20.73
SeductiveTomato Got a kill @ 20.82
Gingie Was eliminated @ 20.82
SeductiveTomato Got the trade @ 20.82
Gingie Traded out @ 20.82
Bot - 4 Got a kill @ 21.60
Bot - 3 Was eliminated @ 21.60
Bot - 3 Got bonus balled @ 21.75
Bot - 4 Hit a bonus ball @ 21.75
Bot - 4 Was eliminated @ 21.99
Bot - 3 Got the trade @ 21.99
Bot - 3 Got a kill @ 21.99
Bot - 4 Traded out @ 21.99
Gingie Took over bot @ 22.92
SeductiveTomato Took over bot @ 23.32
Gingie Chopped a ball @ 29.56
Gingie Swabbed @ 31.12
SeductiveTomato Reloaded @ 32.75
Gingie Reloaded @ 33.38
SeductiveTomato Swabbed @ 35.88
SeductiveTomato Swabbed @ 36.95
SeductiveTomato Swabbed @ 38.11
Gingie Chopped a ball @ 54.13
Gingie Swabbed @ 58.31
SeductiveTomato Swabbed @ 60.77
Gingie Chopped a ball @ 70.54
Gingie Reloaded @ 79.72
SeductiveTomato Reloaded @ 84.51
Gingie Chopped a ball @ 85.39
SeductiveTomato Got a kill @ 88.04
Gingie Was eliminated @ 88.04
SeductiveTomato Hit a bonus ball @ 88.24
Gingie Got bonus balled @ 88.24
Round Ended @ 88.36

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 150.6 ft.
Gingie Got 2 kills Took 2 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 139.5 ft.
SeductiveTomato Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.

Round #3 Event log

Gingie Chopped a ball @ 0.32
Gingie Took a bounce @ 3.67
Bot - 4 Bounced a player @ 3.67
Gingie Was eliminated @ 3.68
Bot - 4 Got a kill @ 3.68
Gingie Got bonus balled @ 3.80
Bot - 4 Hit a bonus ball @ 3.80
Bot - 4 Was eliminated @ 3.88
Gingie Got a kill @ 3.88
Bot - 4 Traded out @ 3.88
Gingie Got the trade @ 3.88
Bot - 4 Hit a bonus ball @ 3.92
Gingie Got bonus balled @ 3.92
Bot - 4 Got bonus balled @ 3.97
Gingie Hit a bonus ball @ 3.97
Bot - 1 Chopped a ball @ 4.40
Gingie Took over bot @ 5.57
Bot - 2 Chopped a ball @ 7.42
Bot - 2 Was eliminated @ 7.94
Bot - 3 Got a kill @ 7.94
Bot - 2 Got bonus balled @ 8.12
Bot - 3 Hit a bonus ball @ 8.12
SeductiveTomato Got a kill @ 9.08
Gingie Was eliminated @ 9.08
SeductiveTomato Was eliminated @ 9.22
Gingie Got a kill @ 9.22
SeductiveTomato Traded out @ 9.22
Gingie Got the trade @ 9.22
SeductiveTomato Got bonus balled @ 9.42
Gingie Hit a bonus ball @ 9.42
Round Ended @ 9.56

Round #4 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
Gingie Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
SeductiveTomato Got 3 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 324.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 1 Ran 148.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 2.18
Bot - 1 Took a bounce @ 3.98
Bot - 4 Bounced a player @ 3.98
Bot - 2 Was eliminated @ 4.76
Gingie Got a kill @ 4.76
SeductiveTomato Got a kill @ 5.05
Gingie Was eliminated @ 5.05
Gingie Got bonus balled @ 5.24
SeductiveTomato Hit a bonus ball @ 5.24
Gingie Took over bot @ 7.55
Bot - 3 Swabbed @ 8.06
Gingie Was eliminated @ 9.35
SeductiveTomato Got a kill @ 9.35
Gingie Took over bot @ 11.06
Gingie Was eliminated @ 18.57
SeductiveTomato Got a kill @ 18.57
Gingie Got bonus balled @ 18.89
SeductiveTomato Hit a bonus ball @ 18.89
Round Ended @ 18.96

Round #5 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Gingie Got 1 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 2 Swabs 0 Ran 273.1 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
SeductiveTomato Got 2 kills Took 1 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 353.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 202.9 ft.

Round #5 Event log

Bot - 1 Bounced a player @ 3.75
Bot - 2 Took a bounce @ 3.75
Bot - 1 Was eliminated @ 3.84
Bot - 2 Got a kill @ 3.84
Bot - 2 Was eliminated @ 3.89
Bot - 1 Got a kill @ 3.89
Bot - 1 Got the trade @ 3.89
Bot - 2 Traded out @ 3.89
Bot - 1 Got bonus balled @ 3.97
Bot - 2 Hit a bonus ball @ 3.97
Bot - 1 Hit a bonus ball @ 4.02
Bot - 2 Got bonus balled @ 4.02
Bot - 1 Got bonus balled @ 4.10
Bot - 2 Hit a bonus ball @ 4.10
Bot - 2 Got bonus balled @ 4.15
Bot - 1 Hit a bonus ball @ 4.15
SeductiveTomato Chopped a ball @ 11.55
Gingie Chopped a ball @ 12.98
Gingie Chopped a ball @ 13.06
SeductiveTomato Got a kill @ 14.35
Gingie Was eliminated @ 14.35
Bot - 4 Hit a bonus ball @ 14.55
Gingie Got bonus balled @ 14.55
Gingie Took over bot @ 17.59
SeductiveTomato Took a bounce @ 23.94
Gingie Bounced a player @ 23.94
SeductiveTomato Was eliminated @ 24.86
Gingie Got a kill @ 24.86
SeductiveTomato Took over bot @ 26.84
Gingie Was eliminated @ 35.67
SeductiveTomato Got a kill @ 35.67
Round Ended @ 36.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback