2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 96 zesty 4 3 1.3 Un-ranked 8
#2 90 Bot - 1 3 1 3 N/A 0
#3 28 Edawg898 2 4 0.5 Un-ranked 1
#4 20 Bot - 2 2 2 1 N/A 0
#5 20 Bot - 3 2 1 2 N/A 0
#6 15 Bot - 4 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #402284 (12-31-2019 @ 05:14pm)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 118.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 135.3 ft.
zesty Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 152.8 ft.
Edawg898 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 178 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.36
Bot - 3 Got a kill @ 1.36
zesty Was eliminated @ 2.34
Edawg898 Got a kill @ 2.34
zesty Took over bot @ 3.60
Bot - 4 Was eliminated @ 6.52
zesty Got a kill @ 6.52
zesty Hit a bonus bounce @ 6.73
Bot - 4 Got bonus bounced @ 6.73
zesty Chopped a ball @ 9.35
Bot - 1 Got a kill @ 9.66
Edawg898 Was eliminated @ 9.66
Round Ended @ 10.09

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 158.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 133 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
zesty Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 0 Ran 51.8 ft.
Edawg898 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 64.6 ft.

Round #2 Event log

Bot - 3 Got a kill @ 1.22
Bot - 4 Was eliminated @ 1.22
Bot - 3 Was eliminated @ 2.77
Bot - 2 Got a kill @ 2.77
zesty Chopped a ball @ 5.49
Bot - 1 Got a kill @ 6.21
Edawg898 Was eliminated @ 6.21
Bot - 1 Was eliminated @ 7.73
Bot - 2 Got a kill @ 7.73
Bot - 2 Chopped a ball @ 8.25
Bot - 2 Was eliminated @ 12.63
zesty Got a kill @ 12.63
Round Ended @ 13.06

Round #3 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 166.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
zesty Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 251.6 ft.
Edawg898 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 185 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.82
Bot - 4 Was eliminated @ 1.82
Bot - 2 Chopped a ball @ 1.89
Bot - 4 Got a kill @ 1.90
zesty Was eliminated @ 1.90
zesty Took over bot @ 3.62
Bot - 2 Swabbed @ 9.44
Edawg898 Was eliminated @ 17.13
zesty Got a kill @ 17.13
Edawg898 Took over bot @ 20.13
Edawg898 Was eliminated @ 22.11
zesty Got a kill @ 22.11
zesty Was eliminated @ 22.31
Edawg898 Got a kill @ 22.31
zesty Traded out @ 22.31
Edawg898 Got the trade @ 22.31
Round Ended @ 22.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback