2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Grizzly71 7 2 3.5 Un-ranked 21
#2 60 Bot - 2 1 0 1 N/A 0
#3 35 Bot - 4 1 1 1 N/A 0
#4 31 Bot - 3 2 3 0.6 N/A 0
#5 11 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Tournament

2D Paintball Match Log #402844 (01-03-2020 @ 07:05am)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Grizzly71 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 36.3 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 0.75
Grizzly71 Got a kill @ 0.75
Bot - 3 Was eliminated @ 5.32
Grizzly71 Got a kill @ 5.32
Bot - 3 Got bonus balled @ 5.42
Grizzly71 Hit a bonus ball @ 5.42
Bot - 1 Was eliminated @ 5.44
Bot - 2 Got a kill @ 5.44
Round Ended @ 5.87

Round #2 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 114.5 ft.
Grizzly71 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 36.9 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 0.48
Grizzly71 Got a kill @ 0.48
Bot - 3 Was eliminated @ 0.92
Grizzly71 Got a kill @ 0.92
Bot - 3 Got bonus balled @ 0.99
Grizzly71 Hit a bonus ball @ 0.99
Bot - 1 Was eliminated @ 2.67
Bot - 4 Got a kill @ 2.67
Bot - 1 Got a kill @ 2.92
Bot - 4 Was eliminated @ 2.92
Bot - 1 Got the trade @ 2.92
Bot - 4 Traded out @ 2.92
Bot - 1 Hit a bonus ball @ 2.98
Bot - 4 Got bonus balled @ 2.98
Round Ended @ 3.10

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 1 Ran 186 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Grizzly71 Got 3 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 175.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.58
Grizzly71 Got a kill @ 0.58
Bot - 5 Was eliminated @ 1.03
Grizzly71 Got a kill @ 1.03
Bot - 3 Chopped a ball @ 2.31
Bot - 3 Got a kill @ 5.84
Grizzly71 Was eliminated @ 5.84
Bot - 3 Swabbed @ 7.24
Grizzly71 Took over bot @ 7.79
Bot - 3 Got a kill @ 9.62
Grizzly71 Was eliminated @ 9.62
Grizzly71 Got bonus balled @ 9.67
Bot - 3 Hit a bonus ball @ 9.67
Grizzly71 Took over bot @ 11.39
Bot - 3 Was eliminated @ 22.89
Grizzly71 Got a kill @ 22.89
Bot - 3 Got bonus balled @ 23.02
Grizzly71 Hit a bonus ball @ 23.02
Round Ended @ 23.18

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback