2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 1 5 1 5 N/A 0
#2 80 Bot - 3 3 1 3 N/A 0
#3 25 Bot - 5 0 2 0 N/A 0
#4 25 ethanb413 0 2 0 Un-ranked 3
#5 21 Bot - 4 2 3 0.6 N/A 0
#6 20 Bot - 2 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #404365 (01-12-2020 @ 06:56am)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 195.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 190.2 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 198.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 170.7 ft.
ethanb413 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Bounced a player @ 5.73
Bot - 4 Took a bounce @ 5.73
Bot - 4 Got a kill @ 12.30
Bot - 5 Was eliminated @ 12.30
Bot - 1 Got a kill @ 13.97
Bot - 2 Was eliminated @ 13.97
Bot - 3 Got a kill @ 20.56
Bot - 4 Was eliminated @ 20.56
Bot - 1 Got a kill @ 24.64
ethanb413 Was eliminated @ 24.64
Bot - 1 Hit a bonus ball @ 24.85
ethanb413 Got bonus balled @ 24.85
Round Ended @ 24.97

Round #2 Recap Round length: 0:01 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 113.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.
ethanb413 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.29
Bot - 3 Got a kill @ 1.29
Bot - 1 Got a kill @ 1.44
Bot - 4 Was eliminated @ 1.44
Bot - 1 Got a kill @ 1.52
ethanb413 Was eliminated @ 1.52
Bot - 1 Was eliminated @ 1.57
Bot - 4 Got a kill @ 1.57
Bot - 1 Traded out @ 1.57
Bot - 4 Got the trade @ 1.57
Bot - 1 Got bonus balled @ 1.81
Bot - 4 Hit a bonus ball @ 1.81
Round Ended @ 1.95

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 248 shots Reloads 1 Chops 0 Swabs 0 Ran 435.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 229 shots Reloads 1 Chops 3 Swabs 2 Ran 320.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 231.3 ft.
ethanb413 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 3 Got a kill @ 7.08
Bot - 4 Was eliminated @ 7.08
Bot - 2 Got a kill @ 8.66
Bot - 3 Was eliminated @ 8.66
Bot - 2 Chopped a ball @ 10.39
Bot - 2 Swabbed @ 15.64
Bot - 2 Chopped a ball @ 30.31
Bot - 2 Got a kill @ 35.59
Bot - 5 Was eliminated @ 35.59
Bot - 2 Chopped a ball @ 42.06
Bot - 1 Reloaded @ 45.78
Bot - 2 Swabbed @ 48.67
Bot - 2 Reloaded @ 49.93
Bot - 1 Got a kill @ 66.52
Bot - 2 Was eliminated @ 66.52
Round Ended @ 90.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback