2D Paintball
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D5 - Rookie 3v3

XE-Hyperball Indoor 3-Man by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 Bot - 1 5 0 5 N/A 0
#2 121 Anon-3554 3 0 3 Un-ranked 1
#3 65 Anon-4404 1 1 1 Un-ranked 1
#4 15 fortniteplayer2917 1 3 0.3 Un-ranked 1
#5 0 barakweezer 0 3 0 Un-ranked 1
#6 0 CarlWheezer 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #404681 (01-14-2020 @ 12:52pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 1 Ran 156.7 ft.
barakweezer Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
fortniteplayer2917 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Anon-4404 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 101.6 ft.
CarlWheezer Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 106.8 ft.
Anon-3554 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 112.9 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.68
Bot - 1 Got a kill @ 5.43
barakweezer Was eliminated @ 5.43
fortniteplayer2917 Was eliminated @ 5.93
Anon-4404 Got a kill @ 5.93
Bot - 1 Swabbed @ 6.63
CarlWheezer Was eliminated @ 13.06
Anon-3554 Got a kill @ 13.06
CarlWheezer Got bonus balled @ 13.16
Anon-3554 Hit a bonus ball @ 13.16
Round Ended @ 13.34

Round #2 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 187.3 ft.
barakweezer Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
fortniteplayer2917 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Anon-4404 Got 0 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.
CarlWheezer Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 61.5 ft.
Anon-3554 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 249.6 ft.

Round #2 Event log

CarlWheezer Was eliminated @ 5.60
Anon-3554 Got a kill @ 5.60
barakweezer Bounced a player @ 13.52
Anon-4404 Took a bounce @ 13.52
Bot - 1 Got a kill @ 18.52
fortniteplayer2917 Was eliminated @ 18.52
Anon-3554 Chopped a ball @ 24.57
Bot - 1 Got a kill @ 24.66
barakweezer Was eliminated @ 24.66
Round Ended @ 25.09

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
barakweezer Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 93.6 ft.
fortniteplayer2917 Got 1 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Anon-4404 Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 177.8 ft.
CarlWheezer Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 48.5 ft.
Anon-3554 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 268.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.69
barakweezer Was eliminated @ 1.69
Bot - 1 Got a kill @ 2.22
CarlWheezer Was eliminated @ 2.22
Anon-3554 Chopped a ball @ 2.92
Anon-4404 Chopped a ball @ 5.90
fortniteplayer2917 Bounced a player @ 7.84
Anon-4404 Took a bounce @ 7.84
fortniteplayer2917 Got a kill @ 9.46
Anon-4404 Was eliminated @ 9.46
fortniteplayer2917 Took a bounce @ 9.84
Anon-3554 Bounced a player @ 9.84
fortniteplayer2917 Was eliminated @ 9.85
Anon-3554 Got a kill @ 9.85
Round Ended @ 10.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback