2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 yeetairsoft 8 8 1 Un-ranked 4
#2 155 Yeet-HEFE 8 8 1 Un-ranked 11
Campaign

2D Paintball Match Log #406027 (01-21-2020 @ 08:49pm)

Round #1 Recap Round length: 0:16 / Round Draw!

yeetairsoft Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 113.4 ft.

Round #1 Event log

yeetairsoft Was eliminated @ 16.18
Yeet-HEFE Got a kill @ 16.18
yeetairsoft Got a kill @ 16.44
yeetairsoft Got the trade @ 16.44
Yeet-HEFE Traded out @ 16.44
Yeet-HEFE Was eliminated @ 16.44
yeetairsoft Got bonus balled @ 16.57
Yeet-HEFE Hit a bonus ball @ 16.57
yeetairsoft Hit a bonus ball @ 16.57
Yeet-HEFE Got bonus balled @ 16.57
Round Ended @ 16.61

Round #2 Recap Round length: 0:20 / Round Draw!

yeetairsoft Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 188.2 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 0 Ran 181.7 ft.

Round #2 Event log

Yeet-HEFE Chopped a ball @ 2.12
yeetairsoft Was eliminated @ 20.60
Yeet-HEFE Got a kill @ 20.60
yeetairsoft Got a kill @ 20.62
Yeet-HEFE Was eliminated @ 20.62
yeetairsoft Got the trade @ 20.62
Yeet-HEFE Traded out @ 20.62
yeetairsoft Got bonus balled @ 20.70
Yeet-HEFE Hit a bonus ball @ 20.70
yeetairsoft Got bonus balled @ 20.80
Yeet-HEFE Hit a bonus ball @ 20.80
Round Ended @ 20.85

Round #3 Recap Round length: 0:08 / Round Draw!

yeetairsoft Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Yeet-HEFE Got 1 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 201.5 ft.

Round #3 Event log

Yeet-HEFE Chopped a ball @ 6.47
yeetairsoft Was eliminated @ 8.57
Yeet-HEFE Got a kill @ 8.57
yeetairsoft Got a kill @ 8.76
yeetairsoft Got the trade @ 8.76
Yeet-HEFE Traded out @ 8.76
Yeet-HEFE Was eliminated @ 8.76
yeetairsoft Hit a bonus ball @ 8.84
Yeet-HEFE Got bonus balled @ 8.84
yeetairsoft Hit a bonus bounce @ 8.93
Yeet-HEFE Got bonus bounced @ 8.93
Round Ended @ 8.99

Round #4 Recap Round length: 0:20 / Team Blue Scored

yeetairsoft Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 225.2 ft.
Yeet-HEFE Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.

Round #4 Event log

yeetairsoft Got a kill @ 20.50
Yeet-HEFE Was eliminated @ 20.50
Round Ended @ 20.92

Round #5 Recap Round length: 0:03 / Round Draw!

yeetairsoft Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 115.5 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.

Round #5 Event log

yeetairsoft Got a kill @ 3.25
Yeet-HEFE Was eliminated @ 3.25
yeetairsoft Traded out @ 3.60
yeetairsoft Was eliminated @ 3.60
Yeet-HEFE Got the trade @ 3.60
Yeet-HEFE Got a kill @ 3.60
Round Ended @ 3.67

Round #6 Recap Round length: 0:07 / Round Draw!

yeetairsoft Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.

Round #6 Event log

yeetairsoft Was eliminated @ 6.99
Yeet-HEFE Got a kill @ 6.99
yeetairsoft Got bonus balled @ 7.12
Yeet-HEFE Hit a bonus ball @ 7.12
yeetairsoft Got a kill @ 7.21
yeetairsoft Got the trade @ 7.21
Yeet-HEFE Traded out @ 7.21
Yeet-HEFE Was eliminated @ 7.21
yeetairsoft Got bonus balled @ 7.21
Yeet-HEFE Hit a bonus ball @ 7.21
Round Ended @ 7.27

Round #7 Recap Round length: 0:08 / Team Blue Scored

yeetairsoft Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Yeet-HEFE Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 129.5 ft.

Round #7 Event log

Yeet-HEFE Was eliminated @ 7.71
yeetairsoft Got a kill @ 7.71
Round Ended @ 8.13

Round #8 Recap Round length: 0:13 / Team Red Scored

yeetairsoft Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 89.8 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 92 ft.

Round #8 Event log

yeetairsoft Was eliminated @ 12.82
Yeet-HEFE Got a kill @ 12.82
Round Ended @ 13.26

Round #9 Recap Round length: 0:09 / Team Red Scored

yeetairsoft Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 119 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 116.1 ft.

Round #9 Event log

yeetairsoft Was eliminated @ 9.01
Yeet-HEFE Got a kill @ 9.01
Round Ended @ 9.44

Round #10 Recap Round length: 0:02 / Team Blue Scored

yeetairsoft Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Yeet-HEFE Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 77.1 ft.

Round #10 Event log

yeetairsoft Got a kill @ 2.34
Yeet-HEFE Was eliminated @ 2.34
yeetairsoft Hit a bonus ball @ 2.51
Yeet-HEFE Got bonus balled @ 2.51
yeetairsoft Hit a bonus bounce @ 2.61
Yeet-HEFE Got bonus bounced @ 2.61
Round Ended @ 2.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback