2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Yeet-HEFE 4 1 4 Un-ranked 11
#2 15 yeetairsoft 1 4 0.2 Un-ranked 5
Campaign

2D Paintball Match Log #406032 (01-21-2020 @ 08:59pm)

Round #1 Recap Round length: 0:03 / Team Red Scored

yeetairsoft Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 118.8 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 29.2 ft.

Round #1 Event log

yeetairsoft Was eliminated @ 3.24
Yeet-HEFE Got a kill @ 3.24
Round Ended @ 3.67

Round #2 Recap Round length: 0:03 / Team Red Scored

yeetairsoft Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 11.1 ft.

Round #2 Event log

yeetairsoft Was eliminated @ 2.70
Yeet-HEFE Got a kill @ 2.70
Round Ended @ 3.13

Round #3 Recap Round length: 0:02 / Round Draw!

yeetairsoft Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 49.1 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.

Round #3 Event log

yeetairsoft Got a kill @ 2.35
Yeet-HEFE Was eliminated @ 2.35
yeetairsoft Was eliminated @ 2.46
Yeet-HEFE Got a kill @ 2.46
yeetairsoft Traded out @ 2.46
Yeet-HEFE Got the trade @ 2.46
Round Ended @ 2.78

Round #4 Recap Round length: 0:00 / Team Red Scored

yeetairsoft Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 101.3 ft.
Yeet-HEFE Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 78.2 ft.

Round #4 Event log

yeetairsoft Was eliminated @ 0.45
Yeet-HEFE Got a kill @ 0.45
Round Ended @ 0.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback