2D Paintball
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1v1 - King of the Hill

Waves by MPB-Oskar
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 60 Buckethead 2 0 2 Un-ranked 93
#2 32 Bot - 1 1 1 1 N/A 0
#3 26 Rahul 1 3 0.3 Un-ranked 6
Campaign

2D Paintball Match Log #414511 (03-07-2020 @ 01:12pm)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.
Rahul Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 117.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 11.34
Rahul Was eliminated @ 11.34
Bot - 1 Hit a bonus ball @ 11.41
Rahul Got bonus balled @ 11.41
Bot - 1 Hit a bonus ball @ 11.51
Rahul Got bonus balled @ 11.51
Round Ended @ 11.56

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Rahul Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 199.2 ft.

Round #2 Event log

Bot - 1 Was Bunkered! @ 14.30
Rahul BUNKERED a Player! @ 14.30
Bot - 1 Got bonus balled after Bunkered @ 14.48
Rahul Hit a bonus ball after Bunkering @ 14.48
Round Ended @ 14.62

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Rahul Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 20.8 ft.
Buckethead Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 34.6 ft.

Round #3 Event log

Rahul Was eliminated @ 6.85
Buckethead Got a kill @ 6.85
Round Ended @ 7.28

Round #4 Recap Round length: 0:01 / Team Blue Scored

Rahul Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 73.7 ft.
Buckethead Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 6.6 ft.

Round #4 Event log

Rahul Was eliminated @ 0.86
Buckethead Got a kill @ 0.86
Round Ended @ 1.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback