2D Paintball
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1v1 - King of the Hill

2v2 Nation by Chilliboii
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Buckethead 3 1 3 Un-ranked 93
#2 45 Rahul 1 3 0.3 Un-ranked 6
Campaign

2D Paintball Match Log #414517 (03-07-2020 @ 01:22pm)

Round #1 Recap Round length: 1:00 / Round Draw!

Rahul Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 137.9 ft.
Buckethead Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 87.2 ft.

Round #1 Event log

Rahul Chopped a ball @ 39.34
Round Ended @ 60.01

Round #2 Recap Round length: 0:22 / Team Red Scored

Rahul Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 95.7 ft.
Buckethead Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 65.8 ft.

Round #2 Event log

Rahul Was eliminated @ 22.37
Buckethead Got a kill @ 22.37
Round Ended @ 22.81

Round #3 Recap Round length: 0:12 / Team Blue Scored

Rahul Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 197.8 ft.
Buckethead Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.

Round #3 Event log

Rahul Got a kill @ 12.31
Buckethead Was eliminated @ 12.31
Round Ended @ 12.74

Round #4 Recap Round length: 0:25 / Team Red Scored

Rahul Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 96.6 ft.
Buckethead Got 1 kills Took 0 bounces Fired 160 shots Reloads 1 Chops 0 Swabs 0 Ran 61.8 ft.

Round #4 Event log

Buckethead Reloaded @ 15.90
Rahul Was eliminated @ 25.08
Buckethead Got a kill @ 25.08
Round Ended @ 25.50

Round #5 Recap Round length: 0:01 / Team Red Scored

Rahul Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 38.1 ft.
Buckethead Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 4.5 ft.

Round #5 Event log

Rahul Was eliminated @ 0.78
Buckethead Got a kill @ 0.78
Round Ended @ 1.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback