2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #2 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 Rman05 5 3 1.6 Un-ranked 57
#2 61 ooOoOoo 3 5 0.6 Un-ranked 2
Campaign

2D Paintball Match Log #414859 (03-09-2020 @ 02:10pm)

Round #1 Recap Round length: 0:26 / Round Draw!

ooOoOoo Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Rman05 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.

Round #1 Event log

ooOoOoo Was eliminated @ 26.61
Rman05 Got a kill @ 26.61
Rman05 Was eliminated @ 26.66
ooOoOoo Got a kill @ 26.66
ooOoOoo Got the trade @ 26.66
Rman05 Traded out @ 26.66
ooOoOoo Got bonus balled @ 26.71
Rman05 Hit a bonus ball @ 26.71
ooOoOoo Hit a bonus ball @ 26.78
Rman05 Got bonus balled @ 26.78
ooOoOoo Got bonus balled @ 26.80
Rman05 Hit a bonus ball @ 26.80
Round Ended @ 26.86

Round #2 Recap Round length: 0:13 / Round Draw!

ooOoOoo Got 1 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 1 Swabs 0 Ran 92.8 ft.
Rman05 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.

Round #2 Event log

ooOoOoo Chopped a ball @ 12.92
ooOoOoo Was eliminated @ 13.42
Rman05 Got a kill @ 13.42
ooOoOoo Got bonus balled @ 13.50
Rman05 Hit a bonus ball @ 13.50
ooOoOoo Got bonus bounced @ 13.60
Rman05 Hit a bonus bounce @ 13.60
ooOoOoo Got a kill @ 13.62
Rman05 Was eliminated @ 13.62
ooOoOoo Got the trade @ 13.62
Rman05 Traded out @ 13.62
Round Ended @ 13.68

Round #3 Recap Round length: 0:02 / Team Red Scored

ooOoOoo Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 79.5 ft.
Rman05 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 103.4 ft.

Round #3 Event log

ooOoOoo Got a kill @ 2.49
Rman05 Was eliminated @ 2.49
Round Ended @ 2.92

Round #4 Recap Round length: 0:01 / Team Blue Scored

ooOoOoo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 70.6 ft.
Rman05 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 55.1 ft.

Round #4 Event log

ooOoOoo Was eliminated @ 1.55
Rman05 Got a kill @ 1.55
Round Ended @ 1.97

Round #5 Recap Round length: 0:01 / Team Blue Scored

ooOoOoo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Rman05 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 43.8 ft.

Round #5 Event log

ooOoOoo Was eliminated @ 0.59
Rman05 Got a kill @ 0.59
Round Ended @ 1.02

Round #6 Recap Round length: 0:18 / Team Blue Scored

ooOoOoo Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 70.6 ft.
Rman05 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 112.4 ft.

Round #6 Event log

ooOoOoo Was eliminated @ 18.40
Rman05 Got a kill @ 18.40
Round Ended @ 18.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback