2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 rakezombie 5 3 1.6 Un-ranked 17
#2 108 Youngcoon 5 3 1.6 Un-ranked 2
#3 57 Bot - 3 2 3 0.6 N/A 0
#4 50 Bot - 2 0 0 0 N/A 0
#5 45 WalmartPillows1 3 4 0.7 Un-ranked 2
#6 40 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #416103 (03-14-2020 @ 11:38am)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 1 Ran 138.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 187.7 ft.
Youngcoon Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 103.6 ft.
WalmartPillows1 Got 1 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 26.1 ft.
rakezombie Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 3 Swabs 0 Ran 317.9 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 0.58
Youngcoon Got a kill @ 0.58
rakezombie Chopped a ball @ 1.57
Bot - 2 Chopped a ball @ 1.65
rakezombie Chopped a ball @ 3.95
rakezombie Bounced a player @ 5.12
WalmartPillows1 Took a bounce @ 5.12
Bot - 3 Got a kill @ 7.18
Youngcoon Was eliminated @ 7.18
Bot - 2 Swabbed @ 7.81
WalmartPillows1 Got a kill @ 7.86
rakezombie Was eliminated @ 7.86
rakezombie Took over bot @ 9.70
rakezombie Got a kill @ 16.48
WalmartPillows1 Was eliminated @ 16.48
WalmartPillows1 Got bonus balled @ 16.68
rakezombie Hit a bonus ball @ 16.68
rakezombie Chopped a ball @ 19.85
Bot - 3 Was eliminated @ 21.31
rakezombie Got a kill @ 21.31
Round Ended @ 21.74

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 176.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 165.7 ft.
Youngcoon Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
WalmartPillows1 Got 2 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
rakezombie Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 96.3 ft.

Round #2 Event log

rakezombie Was eliminated @ 10.89
WalmartPillows1 Got a kill @ 10.89
rakezombie Took over bot @ 12.43
Youngcoon Was eliminated @ 12.91
WalmartPillows1 Got a kill @ 12.91
Youngcoon Got the trade @ 13.04
Youngcoon Got a kill @ 13.04
WalmartPillows1 Was eliminated @ 13.04
WalmartPillows1 Traded out @ 13.04
Youngcoon Hit a bonus ball @ 13.29
WalmartPillows1 Got bonus balled @ 13.29
Bot - 3 Got a kill @ 13.87
rakezombie Was eliminated @ 13.87
Bot - 3 Hit a bonus ball @ 14.00
rakezombie Got bonus balled @ 14.00
rakezombie Got bonus balled @ 14.12
Bot - 3 Hit a bonus ball @ 14.12
Round Ended @ 14.16

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Youngcoon Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 101.7 ft.
WalmartPillows1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
rakezombie Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 177.8 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 9.09
rakezombie Got a kill @ 9.09
Bot - 3 Got bonus bounced @ 9.35
rakezombie Hit a bonus bounce @ 9.35
Bot - 1 Was eliminated @ 10.57
Youngcoon Got a kill @ 10.57
Bot - 1 Got bonus balled @ 10.64
Youngcoon Hit a bonus ball @ 10.64
WalmartPillows1 Was Bunkered! @ 10.70
rakezombie BUNKERED a Player! @ 10.70
WalmartPillows1 Got bonus balled after Bunkered @ 10.79
rakezombie Hit a bonus ball after Bunkering @ 10.79
Round Ended @ 10.97

Round #4 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Youngcoon Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 38.5 ft.
WalmartPillows1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
rakezombie Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 105.8 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 0.65
Youngcoon Got a kill @ 0.65
Bot - 3 Got bonus balled @ 0.83
Youngcoon Hit a bonus ball @ 0.83
Bot - 3 Got bonus bounced @ 0.89
Youngcoon Hit a bonus bounce @ 0.89
Bot - 1 Was eliminated @ 4.53
Youngcoon Got a kill @ 4.53
WalmartPillows1 Was eliminated @ 4.57
rakezombie Got a kill @ 4.57
Round Ended @ 5.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback