2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 Bot - 3 4 0 4 N/A 0
#2 86 Bot - 1 1 0 1 N/A 0
#3 71 Bot - 5 4 2 2 N/A 0
#4 21 Bot - 4 2 2 1 N/A 0
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 szymko 0 4 0 Un-ranked 0
Campaign

2D Paintball Match Log #419679 (03-26-2020 @ 11:46am)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 160.5 ft.
szymko Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.20
Bot - 2 Was eliminated @ 3.28
Bot - 5 Got a kill @ 3.28
Bot - 4 Got a kill @ 4.43
Bot - 5 Was eliminated @ 4.43
Bot - 3 Swabbed @ 8.37
Bot - 1 Got a kill @ 13.86
Bot - 4 Was eliminated @ 13.86
Bot - 3 Got a kill @ 15.99
szymko Was eliminated @ 15.99
Bot - 1 Hit a bonus ball @ 16.07
szymko Got bonus balled @ 16.07
Round Ended @ 16.25

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 182.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
szymko Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 2.76
Bot - 1 Took a bounce @ 2.76
Bot - 5 Got a kill @ 6.40
Bot - 2 Was eliminated @ 6.40
Bot - 2 Got bonus balled @ 6.52
Bot - 5 Hit a bonus ball @ 6.52
Bot - 3 Got a kill @ 10.26
Bot - 4 Was eliminated @ 10.26
Bot - 3 Hit a bonus ball @ 10.41
Bot - 4 Got bonus balled @ 10.41
Bot - 4 Got a kill @ 10.53
Bot - 5 Was eliminated @ 10.53
Bot - 4 Hit a bonus ball @ 10.68
Bot - 5 Got bonus balled @ 10.68
Bot - 3 Got a kill @ 13.17
szymko Was eliminated @ 13.17
szymko Got bonus balled @ 13.52
Bot - 3 Hit a bonus ball @ 13.52
Round Ended @ 13.57

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
szymko Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 107.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.

Round #3 Event log

Bot - 3 Got a kill @ 2.66
szymko Was eliminated @ 2.66
Bot - 2 Was eliminated @ 5.92
Bot - 5 Got a kill @ 5.92
szymko Took over bot @ 6.46
szymko Was eliminated @ 7.64
Bot - 5 Got a kill @ 7.64
Round Ended @ 8.07

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback