2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 98 Bot - 3 3 1 3 N/A 0
#2 82 wuzgoodood 4 5 0.8 Un-ranked 5
#3 77 Bot - 4 4 1 4 N/A 0
#4 63 Copsi 3 8 0.3 Un-ranked 0
#5 25 Bot - 1 2 2 1 N/A 0
#6 20 Bot - 2 2 1 2 N/A 0
#7 11 Bot - 5 1 1 1 N/A 0
Campaign

2D Paintball Match Log #423595 (04-06-2020 @ 10:37pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Copsi Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.30
Bot - 4 Got a kill @ 2.30
Bot - 3 Was eliminated @ 3.63
Bot - 4 Got a kill @ 3.63
Bot - 3 Got bonus balled @ 3.75
Bot - 4 Hit a bonus ball @ 3.75
Bot - 2 Was eliminated @ 4.28
Bot - 5 Got a kill @ 4.28
Bot - 2 Got a kill @ 4.33
Bot - 5 Was eliminated @ 4.33
Bot - 2 Got the trade @ 4.33
Bot - 5 Traded out @ 4.33
Bot - 2 Got bonus balled @ 4.43
Bot - 5 Hit a bonus ball @ 4.43
Round Ended @ 4.76

Round #2 Recap Round length: 0:42 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 568.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 206.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 1 Ran 219.6 ft.
wuzgoodood Got 2 kills Took 0 bounces Fired 67 shots Reloads 1 Chops 0 Swabs 0 Ran 139.3 ft.
Copsi Got 1 kills Took 0 bounces Fired 94 shots Reloads 2 Chops 0 Swabs 0 Ran 444.3 ft.

Round #2 Event log

Copsi Got a kill @ 4.73
wuzgoodood Was eliminated @ 4.73
Copsi Hit a bonus ball @ 5.08
wuzgoodood Got bonus balled @ 5.08
wuzgoodood Took over bot @ 6.14
Bot - 3 Got a kill @ 8.30
Copsi Was eliminated @ 8.30
Bot - 3 Hit a bonus ball @ 8.41
Copsi Got bonus balled @ 8.41
Bot - 4 Got a kill @ 13.00
wuzgoodood Was eliminated @ 13.00
wuzgoodood Got bonus balled @ 13.13
Bot - 4 Hit a bonus ball @ 13.13
Copsi Took over bot @ 23.08
wuzgoodood Took over bot @ 25.19
Bot - 4 Chopped a ball @ 25.31
Bot - 4 Swabbed @ 36.41
Copsi Reloaded @ 36.71
wuzgoodood Got a kill @ 36.89
Copsi Was eliminated @ 36.89
wuzgoodood Hit a bonus ball @ 36.99
Copsi Got bonus balled @ 36.99
wuzgoodood Hit a bonus ball @ 37.05
Copsi Got bonus balled @ 37.05
Copsi Took over bot @ 38.65
wuzgoodood Reloaded @ 39.04
Copsi Reloaded @ 39.35
Copsi Was eliminated @ 42.31
wuzgoodood Got a kill @ 42.31
Round Ended @ 42.73

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
wuzgoodood Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 121.7 ft.
Copsi Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 274.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 5.00
Copsi Was eliminated @ 5.00
Copsi Took over bot @ 6.80
Bot - 4 Got a kill @ 9.27
wuzgoodood Was eliminated @ 9.27
Bot - 3 Got a kill @ 10.97
Copsi Was eliminated @ 10.97
wuzgoodood Took over bot @ 11.05
Bot - 3 Hit a bonus ball @ 11.10
Copsi Got bonus balled @ 11.10
Bot - 3 Hit a bonus ball @ 11.22
Copsi Got bonus balled @ 11.22
Copsi Took over bot @ 13.41
wuzgoodood Got a kill @ 16.45
Copsi Was eliminated @ 16.45
wuzgoodood Was eliminated @ 16.68
Copsi Got a kill @ 16.68
Copsi Got the trade @ 16.68
wuzgoodood Traded out @ 16.68
wuzgoodood Got bonus balled @ 16.81
Copsi Hit a bonus ball @ 16.81
Round Ended @ 16.88

Round #4 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
wuzgoodood Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 195.5 ft.
Copsi Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.39
Bot - 2 Got a kill @ 1.39
wuzgoodood Bounced a player @ 1.49
Bot - 4 Took a bounce @ 1.49
Bot - 1 Got a kill @ 1.67
Bot - 4 Was eliminated @ 1.67
Bot - 3 Got a kill @ 3.81
Copsi Was eliminated @ 3.81
wuzgoodood Hit a bonus ball @ 3.94
Copsi Got bonus balled @ 3.94
Copsi Took over bot @ 8.17
wuzgoodood Got a kill @ 9.49
Copsi Was eliminated @ 9.49
wuzgoodood Was eliminated @ 9.69
Copsi Got a kill @ 9.69
wuzgoodood Traded out @ 9.69
Copsi Got the trade @ 9.69
wuzgoodood Got bonus balled @ 9.76
Copsi Hit a bonus ball @ 9.76
Round Ended @ 9.92

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback