2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 100 brycepb 5 4 1.2 Un-ranked 2
#2 61 Bot - 1 3 2 1.5 N/A 0
#3 15 bulletbird 1 3 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #423988 (04-07-2020 @ 06:03pm)

Round #1 Recap Round length: 0:47 / Team Red Scored

brycepb Got 1 kills Took 0 bounces Fired 136 shots Reloads 1 Chops 0 Swabs 0 Ran 298.5 ft.
bulletbird Got 0 kills Took 2 bounces Fired 51 shots Reloads 1 Chops 1 Swabs 1 Ran 124.4 ft.

Round #1 Event log

brycepb Reloaded @ 11.08
bulletbird Chopped a ball @ 14.09
bulletbird Swabbed @ 15.54
brycepb Bounced a player @ 36.93
bulletbird Took a bounce @ 36.93
brycepb Bounced a player @ 37.03
bulletbird Took a bounce @ 37.03
bulletbird Reloaded @ 39.72
brycepb Got a kill @ 46.63
bulletbird Was eliminated @ 46.63
Round Ended @ 47.06

Round #2 Recap Round length: 0:10 / Round Draw!

brycepb Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
bulletbird Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.

Round #2 Event log

brycepb Got a kill @ 10.26
bulletbird Was eliminated @ 10.26
brycepb Was eliminated @ 10.31
bulletbird Got a kill @ 10.31
brycepb Traded out @ 10.31
bulletbird Got the trade @ 10.31
brycepb Hit a bonus ball @ 10.33
bulletbird Got bonus balled @ 10.33
brycepb Hit a bonus ball @ 10.43
bulletbird Got bonus balled @ 10.43
Round Ended @ 10.48

Round #3 Recap Round length: 0:19 / Team Red Scored

brycepb Got 1 kills Took 0 bounces Fired 103 shots Reloads 1 Chops 0 Swabs 1 Ran 182.6 ft.
bulletbird Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.

Round #3 Event log

brycepb Swabbed @ 6.42
brycepb Reloaded @ 13.26
brycepb Got a kill @ 18.90
bulletbird Was eliminated @ 18.90
brycepb Hit a bonus ball @ 19.09
bulletbird Got bonus balled @ 19.09
brycepb Hit a bonus ball @ 19.17
bulletbird Got bonus balled @ 19.17
Round Ended @ 19.21

Round #4 Recap Round length: 0:05 / Team Blue Scored

bulletbird Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 73.9 ft.
brycepb Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 114 ft.

Round #4 Event log

Bot - 1 Took over bot @ 2.44
Bot - 1 Was eliminated @ 4.61
brycepb Got a kill @ 4.61
Bot - 1 Got a kill @ 4.99
brycepb Was eliminated @ 4.99
Bot - 1 Got the trade @ 4.99
brycepb Traded out @ 4.99
Round Ended @ 5.04

Round #5 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
brycepb Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 83.6 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 5.61
brycepb Got a kill @ 5.61
Bot - 1 Got bonus balled @ 5.78
brycepb Hit a bonus ball @ 5.78
Bot - 1 Got a kill @ 5.83
Bot - 1 Got the trade @ 5.83
brycepb Was eliminated @ 5.83
brycepb Traded out @ 5.83
Bot - 1 Hit a bonus ball @ 5.90
brycepb Got bonus balled @ 5.90
Round Ended @ 5.92

Round #6 Recap Round length: 0:01 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
brycepb Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 50.9 ft.

Round #6 Event log

Bot - 1 Got a kill @ 1.57
brycepb Was eliminated @ 1.57
Round Ended @ 2.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback