2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Get Some by shotsie
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 154 life60 6 2 3 Un-ranked 23
#2 121 Anon-8483 4 1 4 Un-ranked 1
#3 107 littleshooter 2 1 2 Un-ranked 11
#4 60 Bot - 2 3 2 1.5 N/A 0
#5 54 Anon-8483 2 4 0.5 Un-ranked 1
#6 35 Bot - 1 3 3 1 N/A 0
#7 0 Anon-2649 0 3 0 Un-ranked 1
#8 0 Bot - 3 0 1 0 N/A 0
#9 0 Anon-9975 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #425681 (04-13-2020 @ 05:34pm)

Round #1 Recap Round length: 0:30 / Team Blue Scored

Anon-2649 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-8483 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 5.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 122.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 146.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Anon-8483 Got 2 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 261.8 ft.
life60 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
littleshooter Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 228.6 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.10
Bot - 2 Got a kill @ 2.10
Bot - 1 Got a kill @ 2.80
life60 Was eliminated @ 2.80
Bot - 2 Chopped a ball @ 4.13
life60 Took over bot @ 5.55
Bot - 3 Was eliminated @ 9.79
life60 Got a kill @ 9.79
Anon-8483 Got a kill @ 12.08
life60 Was eliminated @ 12.08
life60 Got bonus balled @ 12.26
Anon-8483 Hit a bonus ball @ 12.26
Anon-8483 Got a kill @ 29.94
littleshooter Was eliminated @ 29.94
Round Ended @ 30.36

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 2 Got 1 kills Took 2 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
Anon-8483 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 109.5 ft.
life60 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 183.3 ft.
littleshooter Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Anon-9975 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 77.6 ft.

Round #2 Event log

life60 Got a kill @ 1.08
Anon-8483 Was eliminated @ 1.08
life60 Hit a bonus bounce @ 1.21
Anon-8483 Got bonus bounced @ 1.21
Bot - 1 Was eliminated @ 1.48
Bot - 2 Got a kill @ 1.48
Bot - 1 Got bonus balled @ 1.55
life60 Hit a bonus ball @ 1.55
Bot - 2 Took a bounce @ 1.58
Bot - 1 Bounced a player @ 1.58
Bot - 2 Was eliminated @ 1.73
Bot - 1 Got a kill @ 1.73
Bot - 2 Traded out @ 1.73
Bot - 1 Got the trade @ 1.73
Bot - 2 Got bonus bounced @ 1.86
Bot - 1 Hit a bonus bounce @ 1.86
littleshooter Got a kill @ 7.46
Anon-9975 Was eliminated @ 7.46
littleshooter Hit a bonus bounce @ 7.59
Anon-9975 Got bonus bounced @ 7.59
littleshooter Hit a bonus ball @ 7.67
Anon-9975 Got bonus balled @ 7.67
Round Ended @ 7.79

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 119.3 ft.
Anon-8483 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.
life60 Got 3 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
littleshooter Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 163.7 ft.
Anon-9975 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.

Round #3 Event log

Anon-8483 Was eliminated @ 1.17
life60 Got a kill @ 1.17
Anon-8483 Got bonus bounced @ 1.39
life60 Hit a bonus bounce @ 1.39
Bot - 1 Was eliminated @ 1.61
life60 Got a kill @ 1.61
Bot - 1 Got a kill @ 2.19
Bot - 2 Was eliminated @ 2.19
Anon-9975 Was eliminated @ 8.97
life60 Got a kill @ 8.97
Round Ended @ 9.39

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
Anon-8483 Got 0 kills Took 1 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
life60 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.
littleshooter Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 139.4 ft.
Anon-9975 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 103.4 ft.

Round #4 Event log

Anon-8483 Was eliminated @ 6.77
littleshooter Got a kill @ 6.77
Anon-8483 Got bonus balled @ 7.04
littleshooter Hit a bonus ball @ 7.04
Anon-8483 Took over bot @ 8.66
Bot - 2 Got a kill @ 11.18
Anon-9975 Was eliminated @ 11.18
littleshooter Chopped a ball @ 11.78
littleshooter Swabbed @ 13.93
Anon-8483 Was eliminated @ 14.70
life60 Got a kill @ 14.70
Round Ended @ 15.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback