2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 Eman22 8 1 8 Un-ranked 110
#2 85 Bot - 2 1 0 1 N/A 0
#3 25 Bot - 4 0 1 0 N/A 0
#4 17 Bot - 1 1 3 0.3 N/A 0
#5 11 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Tournament

2D Paintball Match Log #427114 (04-19-2020 @ 08:00am)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 1 Swabs 1 Ran 392.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Eman22 Got 3 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.15
Eman22 Got a kill @ 1.15
Bot - 1 Chopped a ball @ 7.68
Bot - 1 Swabbed @ 9.95
Bot - 5 Was eliminated @ 12.14
Eman22 Got a kill @ 12.14
Bot - 1 Was eliminated @ 14.81
Eman22 Got a kill @ 14.81
Bot - 1 Got bonus balled @ 14.90
Eman22 Hit a bonus ball @ 14.90
Bot - 1 Got bonus balled @ 15.01
Eman22 Hit a bonus ball @ 15.01
Round Ended @ 15.06

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 207.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Eman22 Got 3 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 0.77
Eman22 Got a kill @ 0.77
Bot - 1 Got a kill @ 5.22
Eman22 Was eliminated @ 5.22
Bot - 1 Hit a bonus ball @ 5.29
Eman22 Got bonus balled @ 5.29
Bot - 1 Hit a bonus ball @ 5.37
Eman22 Got bonus balled @ 5.37
Eman22 Took over bot @ 8.08
Bot - 5 Was eliminated @ 11.88
Eman22 Got a kill @ 11.88
Bot - 5 Got bonus balled @ 11.98
Eman22 Hit a bonus ball @ 11.98
Bot - 1 Was eliminated @ 19.40
Eman22 Got a kill @ 19.40
Round Ended @ 19.83

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 167.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 177.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Eman22 Got 2 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 91.5 ft.

Round #3 Event log

Eman22 Bounced a player @ 2.91
Bot - 3 Took a bounce @ 2.91
Bot - 1 Chopped a ball @ 3.03
Eman22 Got a kill @ 3.08
Bot - 3 Was eliminated @ 3.08
Bot - 5 Got a kill @ 7.76
Bot - 4 Was eliminated @ 7.76
Bot - 5 Hit a bonus ball @ 7.84
Bot - 4 Got bonus balled @ 7.84
Bot - 1 Swabbed @ 8.42
Bot - 1 Was eliminated @ 8.62
Eman22 Got a kill @ 8.62
Bot - 1 Got bonus balled @ 8.70
Eman22 Hit a bonus ball @ 8.70
Bot - 2 Got a kill @ 15.38
Bot - 5 Was eliminated @ 15.38
Round Ended @ 15.81

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback