2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 jasiel 4 0 4 Un-ranked 24
#2 95 Bot - 4 2 0 2 N/A 0
#3 82 Bot - 2 3 1 3 N/A 0
#4 11 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Tournament

2D Paintball Match Log #427572 (04-21-2020 @ 08:01am)

Round #1 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 136.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
jasiel Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 55.6 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 1.01
Bot - 4 Got a kill @ 1.43
Bot - 3 Was eliminated @ 1.43
Bot - 5 Was eliminated @ 3.24
Bot - 2 Got a kill @ 3.24
Bot - 5 Got bonus balled @ 3.42
Bot - 2 Hit a bonus ball @ 3.42
Bot - 1 Got a kill @ 4.54
Bot - 2 Was eliminated @ 4.54
Bot - 2 Got a kill @ 4.57
Bot - 1 Was eliminated @ 4.57
Bot - 2 Got the trade @ 4.57
Bot - 1 Traded out @ 4.57
Bot - 2 Got bonus balled @ 4.62
Bot - 1 Hit a bonus ball @ 4.62
Bot - 2 Hit a bonus ball @ 4.79
Bot - 1 Got bonus balled @ 4.79
Round Ended @ 4.90

Round #2 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 1 Swabs 1 Ran 179.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 214 shots Reloads 1 Chops 1 Swabs 1 Ran 253.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 233 shots Reloads 1 Chops 2 Swabs 1 Ran 184.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 181 shots Reloads 1 Chops 1 Swabs 0 Ran 215.8 ft.
jasiel Got 2 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 292 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.47
Bot - 3 Was eliminated @ 1.47
Bot - 4 Chopped a ball @ 8.11
Bot - 1 Chopped a ball @ 8.29
Bot - 4 Swabbed @ 11.84
Bot - 1 Swabbed @ 12.43
jasiel Got a kill @ 15.49
Bot - 1 Was eliminated @ 15.49
Bot - 2 Chopped a ball @ 26.54
Bot - 2 Swabbed @ 29.95
Bot - 5 Chopped a ball @ 29.95
Bot - 4 Reloaded @ 30.94
Bot - 2 Reloaded @ 31.72
jasiel Chopped a ball @ 32.92
jasiel Swabbed @ 33.95
Bot - 4 Chopped a ball @ 35.45
Bot - 5 Reloaded @ 37.10
Bot - 5 Was eliminated @ 39.22
jasiel Got a kill @ 39.22
Round Ended @ 39.64

Round #3 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 178.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
jasiel Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 1 Ran 210.2 ft.

Round #3 Event log

jasiel Chopped a ball @ 0.65
jasiel Swabbed @ 2.18
Bot - 3 Was eliminated @ 2.30
Bot - 4 Got a kill @ 2.30
Bot - 1 Was eliminated @ 7.51
jasiel Got a kill @ 7.51
Bot - 5 Was eliminated @ 19.50
jasiel Got a kill @ 19.50
Round Ended @ 19.94

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback