2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 185 GomesManuel 7 2 3.5 Un-ranked 4
#2 133 OGKUSHSMOKE 6 6 1 Un-ranked 2
#3 97 Bot - 2 3 2 1.5 N/A 0
#4 71 venpresath 4 4 1 Un-ranked 5
#5 36 Bot - 1 1 3 0.3 N/A 0
#6 10 Bot - 3 1 1 1 N/A 0
Campaign

2D Paintball Match Log #427865 (04-22-2020 @ 11:39am)

Round #1 Recap Round length: 0:36 / Team Red Scored

OGKUSHSMOKE Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 2 Swabs 1 Ran 206.8 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 197.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
OGKUSHSMOKE Got 0 kills Took 0 bounces Fired 160 shots Reloads 0 Chops 1 Swabs 0 Ran 85 ft.
venpresath Got 2 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 1 Swabs 0 Ran 196.4 ft.
GomesManuel Got 3 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 1 Swabs 1 Ran 174.2 ft.

Round #1 Event log

OGKUSHSMOKE Chopped a ball @ 1.15
GomesManuel Got a kill @ 7.19
OGKUSHSMOKE Was eliminated @ 7.19
OGKUSHSMOKE Took over bot @ 8.77
Bot - 1 Chopped a ball @ 17.50
Bot - 1 Chopped a ball @ 18.03
Bot - 1 Swabbed @ 22.64
OGKUSHSMOKE Was eliminated @ 23.53
GomesManuel Got a kill @ 23.53
GomesManuel Hit a bonus ball @ 23.62
OGKUSHSMOKE Got bonus balled @ 23.62
GomesManuel Hit a bonus ball @ 23.68
OGKUSHSMOKE Got bonus balled @ 23.68
venpresath Got a kill @ 24.51
Bot - 2 Was eliminated @ 24.51
venpresath Hit a bonus bounce @ 24.56
Bot - 2 Got bonus bounced @ 24.56
GomesManuel Chopped a ball @ 28.95
GomesManuel Swabbed @ 33.36
venpresath Chopped a ball @ 33.38
Bot - 1 Was eliminated @ 36.03
venpresath Got a kill @ 36.03
GomesManuel Got a kill @ 36.28
venpresath Was eliminated @ 36.28
GomesManuel Hit a bonus ball @ 36.42
venpresath Got bonus balled @ 36.42
Round Ended @ 36.57

Round #2 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 144 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
OGKUSHSMOKE Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
venpresath Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 32.3 ft.
GomesManuel Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 56.9 ft.

Round #2 Event log

GomesManuel Got a kill @ 0.90
OGKUSHSMOKE Was eliminated @ 0.90
Bot - 1 Was eliminated @ 2.08
venpresath Got a kill @ 2.08
Bot - 1 Got a kill @ 2.09
Bot - 3 Was eliminated @ 2.09
Bot - 1 Got bonus balled @ 2.39
venpresath Hit a bonus ball @ 2.39
GomesManuel Hit a bonus ball @ 2.44
Bot - 3 Got bonus balled @ 2.44
Bot - 3 Got bonus balled @ 2.46
Bot - 1 Hit a bonus ball @ 2.46
venpresath Was eliminated @ 3.29
Bot - 2 Got a kill @ 3.29
Bot - 2 Chopped a ball @ 3.48
Bot - 2 Hit a bonus ball @ 3.53
venpresath Got bonus balled @ 3.53
Round Ended @ 3.63

Round #3 Recap Round length: 0:34 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 377.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 2 Swabs 1 Ran 696.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 221.8 ft.
OGKUSHSMOKE Got 2 kills Took 1 bounces Fired 211 shots Reloads 1 Chops 0 Swabs 0 Ran 238.9 ft.
venpresath Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
GomesManuel Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 60 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 3.40
Bot - 3 Swabbed @ 9.17
Bot - 1 Was eliminated @ 9.24
Bot - 3 Got a kill @ 9.24
OGKUSHSMOKE Was eliminated @ 13.66
Bot - 2 Got a kill @ 13.66
Bot - 2 Hit a bonus ball @ 13.91
OGKUSHSMOKE Got bonus balled @ 13.91
OGKUSHSMOKE Took over bot @ 16.73
Bot - 2 Chopped a ball @ 17.83
Bot - 2 Chopped a ball @ 19.57
Bot - 2 Swabbed @ 24.41
Bot - 2 Was eliminated @ 26.82
OGKUSHSMOKE Got a kill @ 26.82
Bot - 2 Bounced a player @ 26.89
OGKUSHSMOKE Took a bounce @ 26.89
OGKUSHSMOKE Hit a bonus ball @ 27.17
Bot - 2 Got bonus balled @ 27.17
OGKUSHSMOKE Reloaded @ 32.44
OGKUSHSMOKE Got a kill @ 34.35
GomesManuel Was eliminated @ 34.35
Round Ended @ 34.78

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
OGKUSHSMOKE Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 86.3 ft.
venpresath Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 13.3 ft.
GomesManuel Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 2 Swabs 1 Ran 115.8 ft.

Round #4 Event log

venpresath Chopped a ball @ 0.79
OGKUSHSMOKE Was eliminated @ 1.41
GomesManuel Got a kill @ 1.41
venpresath Was eliminated @ 2.11
GomesManuel Got a kill @ 2.11
OGKUSHSMOKE Took over bot @ 3.50
GomesManuel Chopped a ball @ 5.11
GomesManuel Chopped a ball @ 6.16
GomesManuel Swabbed @ 10.64
Bot - 2 Got a kill @ 11.60
OGKUSHSMOKE Was eliminated @ 11.60
Round Ended @ 12.03

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback