2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 Bot - 1 2 0 2 N/A 0
#2 82 Bot - 3 3 1 3 N/A 0
#3 70 Bot - 5 3 2 1.5 N/A 0
#4 36 Bot - 4 1 2 0.5 N/A 0
#5 22 Bot - 2 2 3 0.6 N/A 0
#6 0 suavezae 0 3 0 Un-ranked 5
Campaign

2D Paintball Match Log #427937 (04-22-2020 @ 02:43pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 119.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
suavezae Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 23.3 ft.

Round #1 Event log

suavezae Was eliminated @ 3.16
Bot - 5 Got a kill @ 3.16
Bot - 2 Was eliminated @ 3.25
Bot - 3 Got a kill @ 3.25
Bot - 2 Got bonus balled @ 3.40
Bot - 3 Hit a bonus ball @ 3.40
Bot - 1 Got a kill @ 5.63
Bot - 4 Was eliminated @ 5.63
Round Ended @ 6.04

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 114.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
suavezae Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.97
Bot - 4 Was eliminated @ 2.97
Bot - 5 Got a kill @ 3.75
suavezae Was eliminated @ 3.75
Bot - 2 Was eliminated @ 7.17
Bot - 3 Got a kill @ 7.17
Bot - 2 Got a kill @ 7.42
Bot - 5 Was eliminated @ 7.42
Bot - 5 Got bonus balled @ 7.55
Bot - 2 Hit a bonus ball @ 7.55
Round Ended @ 7.60

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 228 shots Reloads 1 Chops 1 Swabs 1 Ran 426.8 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 423.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
suavezae Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

suavezae Was eliminated @ 1.86
Bot - 5 Got a kill @ 1.86
Bot - 5 Was eliminated @ 2.64
Bot - 4 Got a kill @ 2.64
Bot - 5 Got bonus balled @ 2.79
Bot - 4 Hit a bonus ball @ 2.79
Bot - 1 Chopped a ball @ 6.11
Bot - 2 Got a kill @ 7.66
Bot - 3 Was eliminated @ 7.66
Bot - 3 Got bonus balled @ 7.80
Bot - 2 Hit a bonus ball @ 7.80
Bot - 3 Bounced a player @ 7.89
Bot - 2 Took a bounce @ 7.89
Bot - 3 Got a kill @ 7.92
Bot - 2 Was eliminated @ 7.92
Bot - 2 Traded out @ 7.92
Bot - 3 Got the trade @ 7.92
Bot - 3 Hit a bonus ball @ 8.00
Bot - 2 Got bonus balled @ 8.00
Bot - 1 Swabbed @ 15.47
Bot - 1 Reloaded @ 65.25
Round Ended @ 90.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback