2D Paintball
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D5 - Rookie 3v3

Nik9's 3man by Nikola18
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 ninjaaaa 5 1 5 Un-ranked 7
#2 96 Bot - 1 2 0 2 N/A 0
#3 95 Bot - 3 2 0 2 N/A 0
#4 15 Bot - 5 1 3 0.3 N/A 0
#5 0 Anon-1070 0 0 0 Un-ranked 2
#6 0 Bot - 2 0 3 0 N/A 0
#7 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #431588 (05-08-2020 @ 12:19pm)

Round #1 Recap Round length: 0:10 / Team Red Scored

Anon-1070 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 172.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
ninjaaaa Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 2 Swabs 0 Ran 201 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.15
Bot - 4 Was eliminated @ 4.15
Bot - 1 Hit a bonus ball @ 4.40
Bot - 4 Got bonus balled @ 4.40
Bot - 2 Was eliminated @ 5.97
Bot - 3 Got a kill @ 5.97
Bot - 1 Chopped a ball @ 7.58
ninjaaaa Chopped a ball @ 7.71
ninjaaaa Chopped a ball @ 8.22
Bot - 5 Was eliminated @ 9.73
ninjaaaa Got a kill @ 9.73
Round Ended @ 10.16

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
ninjaaaa Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 222 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 3.49
ninjaaaa Got a kill @ 3.49
Bot - 3 Got a kill @ 5.09
Bot - 4 Was eliminated @ 5.09
Bot - 5 Was eliminated @ 8.23
ninjaaaa Got a kill @ 8.23
Bot - 5 Got bonus balled @ 8.61
ninjaaaa Hit a bonus ball @ 8.61
Round Ended @ 8.64

Round #3 Recap Round length: 0:02 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 1 Swabs 0 Ran 127.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 1 Swabs 0 Ran 139.2 ft.
ninjaaaa Got 2 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 55.8 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 0.85
Bot - 2 Was eliminated @ 0.91
ninjaaaa Got a kill @ 0.91
Bot - 5 Chopped a ball @ 1.00
ninjaaaa Hit a bonus bounce @ 1.01
Bot - 2 Got bonus bounced @ 1.01
Bot - 4 Was eliminated @ 1.11
ninjaaaa Got a kill @ 1.11
Bot - 4 Got bonus balled @ 1.18
ninjaaaa Hit a bonus ball @ 1.18
ninjaaaa Took a bounce @ 1.69
Bot - 2 Bounced a player @ 1.69
Bot - 5 Took a bounce @ 2.37
Bot - 1 Bounced a player @ 2.37
Bot - 5 Was eliminated @ 2.51
Bot - 1 Got a kill @ 2.51
Round Ended @ 2.94

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback