2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Eman22 5 0 5 Un-ranked 113
#2 82 Bot - 4 3 1 3 N/A 0
#3 60 Bot - 2 1 1 1 N/A 0
#4 21 Bot - 3 2 3 0.6 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Tournament

2D Paintball Match Log #432454 (05-13-2020 @ 08:08am)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 121.2 ft.
Eman22 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 0 Ran 147.7 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 0.81
Eman22 Got a kill @ 0.81
Eman22 Chopped a ball @ 1.57
Bot - 3 Was eliminated @ 3.42
Bot - 4 Got a kill @ 3.42
Bot - 5 Was eliminated @ 9.65
Eman22 Got a kill @ 9.65
Round Ended @ 10.07

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 116.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 170.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Eman22 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 81.8 ft.

Round #2 Event log

Bot - 4 Got a kill @ 4.98
Bot - 5 Was eliminated @ 4.98
Bot - 1 Was eliminated @ 6.00
Eman22 Got a kill @ 6.00
Bot - 1 Got bonus balled @ 6.03
Bot - 4 Hit a bonus ball @ 6.03
Bot - 1 Got bonus balled @ 6.06
Eman22 Hit a bonus ball @ 6.06
Bot - 3 Was eliminated @ 11.31
Bot - 4 Got a kill @ 11.31
Bot - 3 Got bonus balled @ 11.39
Bot - 4 Hit a bonus ball @ 11.39
Round Ended @ 11.58

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 189 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 2 Swabs 2 Ran 170.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 126.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Eman22 Got 2 kills Took 0 bounces Fired 137 shots Reloads 1 Chops 0 Swabs 0 Ran 136.3 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 0.19
Bot - 4 Was eliminated @ 1.87
Bot - 3 Got a kill @ 1.87
Bot - 3 Chopped a ball @ 5.73
Bot - 5 Was eliminated @ 5.73
Bot - 2 Got a kill @ 5.73
Eman22 Reloaded @ 6.11
Bot - 2 Was eliminated @ 6.65
Bot - 3 Got a kill @ 6.65
Bot - 3 Hit a bonus bounce @ 6.76
Bot - 2 Got bonus bounced @ 6.76
Bot - 3 Hit a bonus ball @ 6.81
Bot - 2 Got bonus balled @ 6.81
Bot - 3 Swabbed @ 9.82
Bot - 1 Was eliminated @ 14.40
Eman22 Got a kill @ 14.40
Eman22 Hit a bonus ball @ 14.52
Bot - 1 Got bonus balled @ 14.52
Bot - 3 Chopped a ball @ 15.51
Bot - 3 Swabbed @ 22.51
Bot - 3 Was eliminated @ 23.68
Eman22 Got a kill @ 23.68
Bot - 3 Got bonus balled @ 23.76
Eman22 Hit a bonus ball @ 23.76
Round Ended @ 23.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback