2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 BasedChiefninja 8 3 2.6 Un-ranked 3
#2 87 Bot - 4 1 0 1 N/A 0
#3 46 Bot - 2 2 2 1 N/A 0
#4 42 Bot - 3 1 3 0.3 N/A 0
#5 26 Bot - 1 2 4 0.5 N/A 0
#6 26 Bot - 5 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #435015 (05-25-2020 @ 08:49pm)

Round #1 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 117.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 3 Swabs 2 Ran 184.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 258.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 210.6 ft.
BasedChiefninja Got 3 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 211.1 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.95
Bot - 2 Was eliminated @ 1.95
Bot - 3 Chopped a ball @ 2.45
Bot - 3 Chopped a ball @ 6.41
Bot - 3 Swabbed @ 13.31
Bot - 1 Was eliminated @ 17.12
BasedChiefninja Got a kill @ 17.12
Bot - 1 Got bonus balled @ 17.23
BasedChiefninja Hit a bonus ball @ 17.23
Bot - 1 Got bonus balled @ 17.33
BasedChiefninja Hit a bonus ball @ 17.33
Bot - 3 Chopped a ball @ 19.85
Bot - 3 Swabbed @ 24.92
Bot - 5 Was eliminated @ 26.84
BasedChiefninja Got a kill @ 26.84
Bot - 5 Got bonus balled @ 26.99
BasedChiefninja Hit a bonus ball @ 26.99
Bot - 5 Got bonus balled @ 27.07
BasedChiefninja Hit a bonus ball @ 27.07
Bot - 3 Was eliminated @ 31.76
BasedChiefninja Got a kill @ 31.76
Bot - 3 Got bonus balled @ 31.92
BasedChiefninja Hit a bonus ball @ 31.92
Round Ended @ 32.07

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 159.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 1 Ran 169.9 ft.
BasedChiefninja Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.11
BasedChiefninja Got a kill @ 1.11
Bot - 5 Chopped a ball @ 2.86
Bot - 5 Swabbed @ 6.57
Bot - 2 Bounced a player @ 8.33
Bot - 3 Took a bounce @ 8.33
Bot - 2 Got a kill @ 8.35
Bot - 3 Was eliminated @ 8.35
Bot - 3 Chopped a ball @ 8.70
Bot - 4 Got a kill @ 12.28
Bot - 5 Was eliminated @ 12.28
Bot - 4 Hit a bonus ball @ 12.41
Bot - 5 Got bonus balled @ 12.41
Bot - 4 Hit a bonus ball @ 12.55
Bot - 5 Got bonus balled @ 12.55
Round Ended @ 12.58

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 189.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
BasedChiefninja Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.

Round #3 Event log

BasedChiefninja Got a kill @ 3.76
Bot - 5 Was eliminated @ 3.76
BasedChiefninja Was eliminated @ 3.93
Bot - 5 Got a kill @ 3.93
BasedChiefninja Traded out @ 3.93
Bot - 5 Got the trade @ 3.93
BasedChiefninja Got bonus balled @ 4.06
Bot - 5 Hit a bonus ball @ 4.06
BasedChiefninja Took over bot @ 5.38
BasedChiefninja Was eliminated @ 5.77
Bot - 3 Got a kill @ 5.77
Bot - 3 Hit a bonus ball @ 5.90
BasedChiefninja Got bonus balled @ 5.90
Bot - 3 Hit a bonus ball @ 6.03
BasedChiefninja Got bonus balled @ 6.03
BasedChiefninja Took over bot @ 6.99
BasedChiefninja Got a kill @ 8.70
Bot - 1 Was eliminated @ 8.70
BasedChiefninja Was eliminated @ 8.70
Bot - 1 Got a kill @ 8.70
BasedChiefninja Traded out @ 8.70
Bot - 1 Got the trade @ 8.70
BasedChiefninja Got bonus balled @ 8.81
Bot - 1 Hit a bonus ball @ 8.81
Round Ended @ 8.98

Round #4 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
BasedChiefninja Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 204.7 ft.

Round #4 Event log

Bot - 2 Got a kill @ 3.04
Bot - 5 Was eliminated @ 3.04
Bot - 2 Was eliminated @ 3.04
Bot - 2 Traded out @ 3.04
Bot - 5 Got a kill @ 3.04
Bot - 5 Got the trade @ 3.04
Bot - 2 Hit a bonus ball @ 3.19
Bot - 5 Got bonus balled @ 3.19
Bot - 1 Was eliminated @ 5.69
BasedChiefninja Got a kill @ 5.69
Bot - 1 Got bonus balled @ 5.79
BasedChiefninja Hit a bonus ball @ 5.79
Bot - 3 Was eliminated @ 7.37
BasedChiefninja Got a kill @ 7.37
Round Ended @ 7.80

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback