2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Eman22 6 2 3 Un-ranked 118
#2 55 Bot - 5 3 3 1 N/A 0
#3 50 Bot - 1 4 4 1 N/A 0
#4 46 Bot - 3 2 3 0.6 N/A 0
#5 33 Bot - 4 3 4 0.7 N/A 0
#6 10 Bot - 2 1 3 0.3 N/A 0
Tournament

2D Paintball Match Log #435497 (05-29-2020 @ 08:01am)

Round #1 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 245 shots Reloads 1 Chops 3 Swabs 2 Ran 206.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 3 Swabs 0 Ran 187.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.
Eman22 Got 2 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 1 Swabs 1 Ran 185 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.72
Bot - 3 Got a kill @ 3.72
Eman22 Chopped a ball @ 6.67
Bot - 3 Chopped a ball @ 7.23
Eman22 Swabbed @ 7.79
Bot - 3 Swabbed @ 11.14
Bot - 4 Chopped a ball @ 12.90
Bot - 4 Chopped a ball @ 14.83
Bot - 4 Chopped a ball @ 16.17
Bot - 5 Was eliminated @ 16.31
Bot - 4 Got a kill @ 16.31
Bot - 5 Got a kill @ 16.32
Bot - 4 Was eliminated @ 16.32
Bot - 5 Got the trade @ 16.32
Bot - 4 Traded out @ 16.32
Bot - 5 Got bonus balled @ 16.54
Bot - 4 Hit a bonus ball @ 16.54
Bot - 1 Was eliminated @ 18.08
Eman22 Got a kill @ 18.08
Eman22 Hit a bonus ball @ 18.18
Bot - 1 Got bonus balled @ 18.18
Bot - 3 Reloaded @ 24.38
Bot - 3 Chopped a ball @ 24.65
Bot - 3 Chopped a ball @ 26.28
Bot - 3 Swabbed @ 31.13
Eman22 Got a kill @ 34.81
Bot - 3 Was eliminated @ 34.81
Round Ended @ 35.22

Round #2 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Eman22 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 11.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.11
Eman22 Got a kill @ 1.11
Bot - 1 Got a kill @ 1.51
Eman22 Was eliminated @ 1.51
Bot - 1 Got the trade @ 1.51
Eman22 Traded out @ 1.51
Bot - 3 Got a kill @ 2.47
Bot - 4 Was eliminated @ 2.47
Bot - 3 Hit a bonus ball @ 2.57
Bot - 4 Got bonus balled @ 2.57
Bot - 2 Was eliminated @ 2.93
Bot - 5 Got a kill @ 2.93
Round Ended @ 3.36

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
Eman22 Got 1 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 63.4 ft.

Round #3 Event log

Bot - 4 Got a kill @ 2.03
Bot - 5 Was eliminated @ 2.03
Bot - 4 Hit a bonus ball @ 2.22
Bot - 5 Got bonus balled @ 2.22
Eman22 Was eliminated @ 6.32
Bot - 1 Got a kill @ 6.32
Eman22 Got a kill @ 6.35
Bot - 3 Was eliminated @ 6.35
Eman22 Hit a bonus ball @ 6.45
Bot - 3 Got bonus balled @ 6.45
Bot - 1 Hit a bonus bounce @ 6.60
Eman22 Got bonus bounced @ 6.60
Eman22 Took over bot @ 8.33
Bot - 4 Was eliminated @ 8.99
Bot - 1 Got a kill @ 8.99
Bot - 1 Was eliminated @ 9.15
Bot - 4 Got a kill @ 9.15
Bot - 4 Got the trade @ 9.15
Bot - 1 Traded out @ 9.15
Bot - 4 Hit a bonus ball @ 9.25
Bot - 1 Got bonus balled @ 9.25
Round Ended @ 9.43

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 148.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Eman22 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 103.3 ft.

Round #4 Event log

Eman22 Got a kill @ 2.84
Bot - 5 Was eliminated @ 2.84
Eman22 Hit a bonus bounce @ 2.96
Bot - 5 Got bonus bounced @ 2.96
Bot - 4 Was eliminated @ 3.14
Bot - 5 Got a kill @ 3.14
Eman22 Got a kill @ 5.00
Bot - 3 Was eliminated @ 5.00
Bot - 3 Got bonus balled @ 5.37
Eman22 Hit a bonus ball @ 5.37
Bot - 2 Chopped a ball @ 6.60
Bot - 2 Got a kill @ 7.57
Bot - 1 Was eliminated @ 7.57
Bot - 2 Was eliminated @ 7.72
Bot - 1 Got a kill @ 7.72
Bot - 2 Traded out @ 7.72
Bot - 1 Got the trade @ 7.72
Round Ended @ 8.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback