2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 kwok 8 6 1.3 Un-ranked 8
#2 86 Bot - 5 5 4 1.2 N/A 0
#3 77 Bot - 1 2 3 0.6 N/A 0
#4 70 Bot - 3 3 4 0.7 N/A 0
#5 61 Bot - 2 1 2 0.5 N/A 0
#6 45 Bot - 4 2 2 1 N/A 0
Campaign

2D Paintball Match Log #442529 (07-18-2020 @ 11:13pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 155.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 183.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
kwok Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.

Round #1 Event log

Bot - 5 Got a kill @ 3.72
Bot - 4 Was eliminated @ 3.72
Bot - 2 Got a kill @ 3.84
Bot - 5 Was eliminated @ 3.84
Bot - 2 Hit a bonus ball @ 3.96
Bot - 5 Got bonus balled @ 3.96
Bot - 1 Chopped a ball @ 10.30
Bot - 1 Was eliminated @ 12.24
kwok Got a kill @ 12.24
Bot - 3 Got a kill @ 14.13
kwok Was eliminated @ 14.13
Bot - 3 Was eliminated @ 14.13
kwok Got a kill @ 14.13
Bot - 3 Traded out @ 14.14
kwok Got the trade @ 14.14
Bot - 3 Got bonus balled @ 14.26
kwok Hit a bonus ball @ 14.26
Round Ended @ 14.43

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 163.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
kwok Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 2.50
kwok Got a kill @ 2.50
Bot - 3 Got a kill @ 2.58
kwok Was eliminated @ 2.58
Bot - 3 Got the trade @ 2.58
kwok Traded out @ 2.58
Bot - 4 Chopped a ball @ 2.75
Bot - 1 Got a kill @ 3.00
Bot - 2 Was eliminated @ 3.00
Bot - 1 Hit a bonus ball @ 3.11
Bot - 2 Got bonus balled @ 3.11
kwok Took over bot @ 5.21
Bot - 5 Got a kill @ 7.47
kwok Was eliminated @ 7.47
Round Ended @ 7.90

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 179.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 195.7 ft.
kwok Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 50 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 1.47
Bot - 5 Got a kill @ 1.47
Bot - 4 Got bonus balled @ 1.63
Bot - 5 Hit a bonus ball @ 1.63
Bot - 3 Was eliminated @ 1.95
Bot - 4 Got a kill @ 1.95
Bot - 1 Was eliminated @ 9.24
kwok Got a kill @ 9.24
Bot - 1 Got bonus balled @ 9.38
kwok Hit a bonus ball @ 9.38
Bot - 5 Got a kill @ 10.93
kwok Was eliminated @ 10.93
kwok Took over bot @ 13.87
Bot - 5 Was eliminated @ 16.73
kwok Got a kill @ 16.73
Round Ended @ 17.16

Round #4 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 1 Ran 176.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
kwok Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 61.9 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 1.42
Bot - 2 Was eliminated @ 2.71
Bot - 5 Got a kill @ 2.71
kwok Got a kill @ 3.29
Bot - 5 Was eliminated @ 3.29
kwok Hit a bonus ball @ 3.36
Bot - 5 Got bonus balled @ 3.36
kwok Hit a bonus ball @ 3.51
Bot - 5 Got bonus balled @ 3.51
Bot - 3 Got a kill @ 3.86
kwok Was eliminated @ 3.86
kwok Took over bot @ 5.41
Bot - 1 Swabbed @ 6.65
kwok Was eliminated @ 13.76
Bot - 1 Got a kill @ 13.76
kwok Got bonus balled @ 13.87
Bot - 1 Hit a bonus ball @ 13.87
Round Ended @ 14.04

Round #5 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
kwok Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.

Round #5 Event log

Bot - 5 Was eliminated @ 1.26
kwok Got a kill @ 1.26
Bot - 3 Was eliminated @ 1.41
Bot - 4 Got a kill @ 1.41
Bot - 1 Was eliminated @ 9.29
kwok Got a kill @ 9.29
Round Ended @ 9.72

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback