2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 130 Bot - 1 4 0 4 N/A 0
#2 76 Bot - 3 2 1 2 N/A 0
#3 71 Yeti 3 2 1.5 Un-ranked 1
#4 23 Carter 2 4 0.5 Un-ranked 13
#5 15 flamekid11 1 3 0.3 Un-ranked 17
#6 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #448129 (08-19-2020 @ 06:06pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 182.1 ft.
Yeti Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 104.2 ft.
Carter Got 0 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 103.4 ft.
flamekid11 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.

Round #1 Event log

Yeti Bounced a player @ 1.41
Carter Took a bounce @ 1.41
Bot - 2 Was eliminated @ 1.46
Bot - 3 Got a kill @ 1.46
Bot - 1 Got a kill @ 9.74
Carter Was eliminated @ 9.74
Yeti Got a kill @ 13.18
flamekid11 Was eliminated @ 13.18
Yeti Hit a bonus ball @ 13.39
flamekid11 Got bonus balled @ 13.39
Yeti Was eliminated @ 13.41
flamekid11 Got a kill @ 13.41
Yeti Traded out @ 13.41
flamekid11 Got the trade @ 13.41
Round Ended @ 13.51

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 127.1 ft.
Yeti Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 122.6 ft.
Carter Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 49.5 ft.
flamekid11 Got 0 kills Took 2 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 1.48
Carter Got a kill @ 1.48
flamekid11 Took a bounce @ 1.48
Yeti Bounced a player @ 1.48
flamekid11 Took a bounce @ 1.49
Yeti Bounced a player @ 1.49
Bot - 3 Got a kill @ 1.95
Carter Was eliminated @ 1.95
Bot - 3 Got the trade @ 1.95
Carter Traded out @ 1.95
Bot - 3 Hit a bonus ball @ 2.03
Carter Got bonus balled @ 2.03
Carter Took over bot @ 4.83
Carter Was eliminated @ 9.16
Yeti Got a kill @ 9.16
flamekid11 Was eliminated @ 9.32
Bot - 1 Got a kill @ 9.32
Round Ended @ 9.75

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 122.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Yeti Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 2 Swabs 0 Ran 179.2 ft.
Carter Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
flamekid11 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 132.9 ft.

Round #3 Event log

Yeti Chopped a ball @ 0.35
Yeti Chopped a ball @ 0.46
flamekid11 Chopped a ball @ 1.45
Bot - 1 Got a kill @ 2.17
Bot - 2 Was eliminated @ 2.17
Bot - 1 Got a kill @ 4.60
flamekid11 Was eliminated @ 4.60
Yeti Was eliminated @ 11.84
Carter Got a kill @ 11.84
Yeti Got a kill @ 11.84
Carter Was eliminated @ 11.84
Yeti Got the trade @ 11.84
Carter Traded out @ 11.84
Round Ended @ 12.27

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback