2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 chrispydct 5 1 5 Un-ranked 29
#2 110 Bot - 3 3 0 3 N/A 0
#3 60 Bot - 1 1 0 1 N/A 0
#4 15 swaggergang 1 3 0.3 Un-ranked 2
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #448148 (08-19-2020 @ 09:58pm)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 1 Ran 172.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 197.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
swaggergang Got 0 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 200.9 ft.
chrispydct Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 275.6 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.82
chrispydct Got a kill @ 1.82
Bot - 2 Was eliminated @ 1.99
Bot - 3 Got a kill @ 1.99
Bot - 1 Chopped a ball @ 8.35
Bot - 1 Swabbed @ 14.80
swaggergang Took a bounce @ 18.13
chrispydct Bounced a player @ 18.13
swaggergang Was eliminated @ 18.27
chrispydct Got a kill @ 18.27
swaggergang Got bonus balled @ 18.31
chrispydct Hit a bonus ball @ 18.31
Round Ended @ 18.52

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.
swaggergang Got 1 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 243.5 ft.
chrispydct Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 204.5 ft.

Round #2 Event log

swaggergang Chopped a ball @ 0.03
Bot - 2 Was eliminated @ 3.86
chrispydct Got a kill @ 3.86
swaggergang Got a kill @ 12.59
chrispydct Was eliminated @ 12.59
Bot - 3 Bounced a player @ 14.10
swaggergang Took a bounce @ 14.10
Bot - 3 Got a kill @ 14.12
swaggergang Was eliminated @ 14.12
chrispydct Took over bot @ 15.92
Bot - 3 Bounced a player @ 18.35
Bot - 4 Took a bounce @ 18.35
Bot - 3 Got a kill @ 18.48
Bot - 4 Was eliminated @ 18.48
Round Ended @ 18.91

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 269 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 196 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 243.3 ft.
swaggergang Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 262 ft.
chrispydct Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 132.1 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 2.75
Bot - 4 Swabbed @ 6.50
Bot - 4 Was eliminated @ 6.82
chrispydct Got a kill @ 6.82
Bot - 2 Was eliminated @ 7.62
Bot - 1 Got a kill @ 7.62
chrispydct Chopped a ball @ 11.37
swaggergang Took a bounce @ 14.85
chrispydct Bounced a player @ 14.85
swaggergang Was eliminated @ 15.02
chrispydct Got a kill @ 15.02
Round Ended @ 15.45

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback