2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 224 Eman22 12 2 6 Un-ranked 139
#2 47 Bot - 3 4 6 0.6 N/A 0
#3 27 Bot - 1 2 6 0.3 N/A 0
#4 20 Bot - 2 0 4 0 N/A 0
Tournament

2D Paintball Match Log #452777 (09-13-2020 @ 05:06pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 2 Swabs 1 Ran 164.6 ft.
Eman22 Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 199.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.95
Bot - 3 Got a kill @ 1.95
Bot - 1 Took a bounce @ 6.55
Eman22 Bounced a player @ 6.55
Bot - 1 Was eliminated @ 6.70
Eman22 Got a kill @ 6.70
Bot - 3 Chopped a ball @ 9.05
Bot - 3 Swabbed @ 13.76
Bot - 3 Chopped a ball @ 15.36
Bot - 3 Was eliminated @ 16.28
Eman22 Got a kill @ 16.28
Round Ended @ 16.71

Round #2 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 187.7 ft.
Eman22 Got 2 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 214.1 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.24
Eman22 Was eliminated @ 3.24
Eman22 Took over bot @ 4.57
Bot - 3 Chopped a ball @ 17.92
Bot - 3 Swabbed @ 21.62
Bot - 3 Was eliminated @ 21.90
Eman22 Got a kill @ 21.90
Bot - 1 Was eliminated @ 28.59
Eman22 Got a kill @ 28.59
Bot - 1 Got bonus balled @ 28.77
Eman22 Hit a bonus ball @ 28.77
Round Ended @ 28.91

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 2 Swabs 0 Ran 138.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Bot - 3 Got 2 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 169 ft.
Eman22 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 176.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.06
Eman22 Got a kill @ 1.06
Bot - 1 Chopped a ball @ 1.19
Bot - 1 Chopped a ball @ 1.36
Bot - 2 Was eliminated @ 2.28
Bot - 3 Got a kill @ 2.28
Bot - 2 Bounced a player @ 3.00
Bot - 3 Took a bounce @ 3.00
Bot - 3 Chopped a ball @ 6.36
Bot - 3 Got a kill @ 8.11
Eman22 Was eliminated @ 8.11
Bot - 3 Was eliminated @ 8.12
Eman22 Got the trade @ 8.12
Eman22 Got a kill @ 8.12
Bot - 3 Traded out @ 8.12
Bot - 3 Hit a bonus ball @ 8.27
Eman22 Got bonus balled @ 8.27
Eman22 Hit a bonus ball @ 8.34
Bot - 3 Got bonus balled @ 8.34
Bot - 3 Hit a bonus ball @ 8.35
Eman22 Got bonus balled @ 8.35
Round Ended @ 8.40

Round #4 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 167 shots Reloads 0 Chops 1 Swabs 1 Ran 170.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 147 shots Reloads 0 Chops 1 Swabs 0 Ran 241.1 ft.
Eman22 Got 2 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 277.4 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.99
Bot - 2 Was eliminated @ 1.99
Bot - 2 Got bonus balled @ 2.08
Bot - 1 Hit a bonus ball @ 2.08
Bot - 2 Got bonus balled @ 2.13
Bot - 1 Hit a bonus ball @ 2.13
Bot - 1 Chopped a ball @ 14.36
Bot - 1 Swabbed @ 16.97
Bot - 1 Was eliminated @ 22.21
Eman22 Got a kill @ 22.21
Bot - 3 Took a bounce @ 30.36
Eman22 Bounced a player @ 30.36
Bot - 3 Chopped a ball @ 31.71
Bot - 3 Was eliminated @ 34.67
Eman22 Got a kill @ 34.67
Bot - 3 Got bonus balled @ 34.84
Eman22 Hit a bonus ball @ 34.84
Round Ended @ 34.97

Round #5 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 193.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 3 Got 1 kills Took 2 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 225 ft.
Eman22 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 216.7 ft.

Round #5 Event log

Bot - 2 Was eliminated @ 2.04
Bot - 3 Got a kill @ 2.04
Bot - 3 Was eliminated @ 13.16
Eman22 Got a kill @ 13.16
Bot - 3 Got bonus bounced @ 13.42
Eman22 Hit a bonus bounce @ 13.42
Bot - 3 Got bonus bounced @ 13.54
Eman22 Hit a bonus bounce @ 13.54
Bot - 1 Was Bunkered! @ 19.02
Eman22 BUNKERED a Player! @ 19.02
Bot - 1 Got bonus balled after Bunkered @ 19.10
Eman22 Hit a bonus ball after Bunkering @ 19.10
Bot - 1 Got bonus balled after Bunkered @ 19.19
Eman22 Hit a bonus ball after Bunkering @ 19.19
Round Ended @ 19.26

Round #6 Recap Round length: 0:02 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Eman22 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 113.1 ft.

Round #6 Event log

Bot - 1 Was eliminated @ 2.08
Eman22 Got a kill @ 2.08
Bot - 1 Got bonus balled @ 2.39
Eman22 Hit a bonus ball @ 2.39
Bot - 3 Was eliminated @ 2.54
Eman22 Got a kill @ 2.54
Round Ended @ 2.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback