2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

Place Score Player Kills Deaths K/D Ratio Rank Level
#1 84 Bot - 1 4 3 1.3 N/A 0
#2 83 Bot - 4 3 2 1.5 N/A 0
#3 75 Eman22 5 4 1.2 Un-ranked 142
#4 62 Bot - 2 3 3 1 N/A 0
#5 45 Bot - 5 2 3 0.6 N/A 0
#6 10 Bot - 3 1 3 0.3 N/A 0
Tournament

2D Paintball Match Log #456067 (09-28-2020 @ 08:07am)

Round #1 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 301 shots Reloads 1 Chops 0 Swabs 0 Ran 201 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 2 Swabs 0 Ran 127.8 ft.
Eman22 Got 2 kills Took 1 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 314.2 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 0.90
Bot - 5 Chopped a ball @ 2.46
Bot - 5 Was eliminated @ 5.69
Bot - 4 Got a kill @ 5.69
Bot - 5 Got bonus balled @ 5.85
Bot - 4 Hit a bonus ball @ 5.85
Bot - 5 Got bonus balled @ 5.94
Bot - 4 Hit a bonus ball @ 5.94
Bot - 5 Got the trade @ 6.02
Bot - 5 Got a kill @ 6.02
Bot - 4 Traded out @ 6.02
Bot - 4 Was eliminated @ 6.02
Bot - 3 Hit a bonus bounce @ 6.09
Bot - 4 Got bonus bounced @ 6.09
Eman22 Was eliminated @ 10.56
Bot - 1 Got a kill @ 10.56
Eman22 Got bonus bounced @ 10.73
Bot - 1 Hit a bonus bounce @ 10.73
Eman22 Took over bot @ 12.01
Bot - 2 Was eliminated @ 21.75
Eman22 Got a kill @ 21.75
Bot - 1 Reloaded @ 26.95
Bot - 1 Got a kill @ 43.77
Eman22 Was eliminated @ 43.77
Bot - 1 Was eliminated @ 43.79
Eman22 Got a kill @ 43.79
Bot - 1 Traded out @ 43.79
Eman22 Got the trade @ 43.79
Bot - 1 Hit a bonus ball @ 43.85
Eman22 Got bonus balled @ 43.85
Bot - 1 Hit a bonus ball @ 43.92
Eman22 Got bonus balled @ 43.92
Eman22 Hit a bonus ball @ 43.95
Bot - 1 Got bonus balled @ 43.95
Round Ended @ 43.98

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.
Eman22 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 25.4 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 2.14
Bot - 4 Got a kill @ 2.14
Bot - 2 Was eliminated @ 3.20
Bot - 3 Got a kill @ 3.20
Eman22 Chopped a ball @ 3.48
Bot - 2 Got a kill @ 3.48
Bot - 3 Was eliminated @ 3.48
Bot - 2 Got the trade @ 3.48
Bot - 3 Traded out @ 3.48
Bot - 2 Hit a bonus ball @ 3.58
Bot - 3 Got bonus balled @ 3.58
Eman22 Was eliminated @ 4.96
Bot - 1 Got a kill @ 4.96
Bot - 1 Hit a bonus ball @ 4.99
Eman22 Got bonus balled @ 4.99
Eman22 Got bonus balled @ 5.06
Bot - 1 Hit a bonus ball @ 5.06
Round Ended @ 5.14

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 122.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 115.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Eman22 Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 53.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.15
Eman22 Got a kill @ 1.15
Bot - 3 Chopped a ball @ 2.13
Bot - 2 Got a kill @ 3.42
Bot - 3 Was eliminated @ 3.42
Bot - 2 Hit a bonus ball @ 3.68
Bot - 3 Got bonus balled @ 3.68
Bot - 2 Was eliminated @ 4.36
Eman22 Got a kill @ 4.36
Bot - 4 Was eliminated @ 6.17
Bot - 5 Got a kill @ 6.17
Round Ended @ 6.60

Round #4 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 122 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Eman22 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 30.2 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.61
Bot - 3 Was eliminated @ 1.61
Bot - 1 Was eliminated @ 3.61
Eman22 Got a kill @ 3.61
Bot - 1 Got bonus balled @ 3.75
Eman22 Hit a bonus ball @ 3.75
Bot - 1 Got bonus bounced @ 3.81
Eman22 Hit a bonus bounce @ 3.81
Bot - 4 Got a kill @ 4.72
Bot - 5 Was eliminated @ 4.72
Bot - 4 Hit a bonus ball @ 4.85
Bot - 5 Got bonus balled @ 4.85
Bot - 2 Got a kill @ 6.33
Eman22 Was eliminated @ 6.33
Round Ended @ 6.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback