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D5 - Rookie 3v3

Was only 17 (3man) by Liam
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 d0pes0pe 5 0 5 Un-ranked 13
#2 99 Brandon_Fernando88 5 4 1.2 Un-ranked 3
#3 91 Bot - 4 5 3 1.6 N/A 0
#4 56 Bot - 2 2 3 0.6 N/A 0
#5 56 EvanXKenshin 3 3 1 Un-ranked 1
#6 55 Bot - 1 2 3 0.6 N/A 0
#7 11 Bot - 3 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #459679 (10-19-2020 @ 03:02pm)

Round #1 Recap Round length: 0:45 / Team Red Scored

d0pes0pe Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 148.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 118.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 263.9 ft.
EvanXKenshin Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.
Brandon_Fernando88 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 1 Ran 50.2 ft.

Round #1 Event log

Brandon_Fernando88 Chopped a ball @ 0.68
Bot - 2 Was eliminated @ 1.55
Brandon_Fernando88 Got a kill @ 1.55
Brandon_Fernando88 Swabbed @ 2.51
Bot - 1 Chopped a ball @ 3.32
Bot - 3 Was eliminated @ 6.72
Bot - 4 Got a kill @ 6.72
Bot - 1 Was eliminated @ 7.17
Bot - 3 Got a kill @ 7.17
Bot - 4 Chopped a ball @ 11.59
Bot - 4 Got a kill @ 13.62
Brandon_Fernando88 Was eliminated @ 13.62
Bot - 4 Swabbed @ 24.12
Bot - 4 Was eliminated @ 44.85
EvanXKenshin Got a kill @ 44.85
EvanXKenshin Hit a bonus ball @ 44.92
Bot - 4 Got bonus balled @ 44.92
Round Ended @ 45.11

Round #2 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 184.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 178.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
EvanXKenshin Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 319.2 ft.
Brandon_Fernando88 Got 0 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 70.8 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 8.76
Bot - 4 Got a kill @ 8.76
Bot - 3 Got bonus balled @ 8.81
Bot - 4 Hit a bonus ball @ 8.81
Bot - 1 Got a kill @ 13.16
Brandon_Fernando88 Was eliminated @ 13.16
Bot - 1 Hit a bonus bounce @ 13.28
Brandon_Fernando88 Got bonus bounced @ 13.28
Bot - 2 Got a kill @ 16.76
EvanXKenshin Was eliminated @ 16.76
Bot - 2 Hit a bonus ball @ 17.03
EvanXKenshin Got bonus balled @ 17.03
Round Ended @ 17.13

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 1 Ran 168.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 120.7 ft.
EvanXKenshin Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 110.3 ft.
Brandon_Fernando88 Got 2 kills Took 2 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 1 Ran 126.6 ft.

Round #3 Event log

Brandon_Fernando88 Was eliminated @ 2.28
Bot - 4 Got a kill @ 2.28
Brandon_Fernando88 Got a kill @ 2.59
Bot - 4 Was eliminated @ 2.59
Brandon_Fernando88 Got the trade @ 2.59
Bot - 4 Traded out @ 2.59
Bot - 3 Hit a bonus ball @ 2.83
Bot - 4 Got bonus balled @ 2.83
Brandon_Fernando88 Took over bot @ 4.51
Bot - 2 Was eliminated @ 7.55
EvanXKenshin Got a kill @ 7.55
Bot - 1 Bounced a player @ 7.63
Brandon_Fernando88 Took a bounce @ 7.63
Bot - 2 Got a kill @ 8.24
EvanXKenshin Was eliminated @ 8.24
Bot - 2 Got the trade @ 8.24
EvanXKenshin Traded out @ 8.24
Bot - 1 Bounced a player @ 8.37
Brandon_Fernando88 Took a bounce @ 8.37
Brandon_Fernando88 Swabbed @ 9.30
Bot - 1 Chopped a ball @ 11.05
Bot - 1 Was eliminated @ 17.32
Brandon_Fernando88 Got a kill @ 17.32
Bot - 1 Swabbed @ 17.57
Round Ended @ 17.74

Round #4 Recap Round length: 0:29 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 194.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
EvanXKenshin Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.
Brandon_Fernando88 Got 2 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 290.3 ft.

Round #4 Event log

Bot - 4 Got a kill @ 5.28
Brandon_Fernando88 Was eliminated @ 5.28
Brandon_Fernando88 Took over bot @ 7.20
Bot - 2 Was eliminated @ 9.89
EvanXKenshin Got a kill @ 9.89
Brandon_Fernando88 Got a kill @ 17.94
Bot - 4 Was eliminated @ 17.94
Brandon_Fernando88 Hit a bonus ball @ 18.04
Bot - 4 Got bonus balled @ 18.04
Bot - 1 Got a kill @ 25.45
EvanXKenshin Was eliminated @ 25.45
Bot - 1 Was eliminated @ 29.05
Brandon_Fernando88 Got a kill @ 29.05
Bot - 1 Got bonus balled @ 29.13
Brandon_Fernando88 Hit a bonus ball @ 29.13
Bot - 1 Got bonus balled @ 29.22
Brandon_Fernando88 Hit a bonus ball @ 29.22
Round Ended @ 29.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback