2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 cockandball 4 4 1 Un-ranked 2
#2 92 fuckucrackbaby 4 4 1 Un-ranked 7
Campaign

2D Paintball Match Log #460429 (10-22-2020 @ 06:08pm)

Round #1 Recap Round length: 0:27 / Team Blue Scored

fuckucrackbaby Got 0 kills Took 0 bounces Fired 85 shots Reloads 1 Chops 0 Swabs 0 Ran 321 ft.
cockandball Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 185.5 ft.

Round #1 Event log

fuckucrackbaby Reloaded @ 23.98
fuckucrackbaby BUNKERED a Player! @ 27.41
cockandball Was Bunkered! @ 27.41
cockandball Got bonus balled @ 27.79
fuckucrackbaby Hit a bonus ball @ 27.79
Round Ended @ 27.82

Round #2 Recap Round length: 0:04 / Team Blue Scored

fuckucrackbaby Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 185.4 ft.
cockandball Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 76.8 ft.

Round #2 Event log

fuckucrackbaby Got a kill @ 4.38
cockandball Was eliminated @ 4.38
fuckucrackbaby Hit a bonus bounce @ 4.53
cockandball Got bonus bounced @ 4.53
fuckucrackbaby Hit a bonus ball @ 4.74
cockandball Got bonus balled @ 4.74
Round Ended @ 4.79

Round #3 Recap Round length: 0:18 / Team Red Scored

fuckucrackbaby Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 235.3 ft.
cockandball Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.

Round #3 Event log

fuckucrackbaby Was eliminated @ 17.75
cockandball Got a kill @ 17.75
Round Ended @ 18.18

Round #4 Recap Round length: 0:05 / Round Draw!

fuckucrackbaby Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 184.2 ft.
cockandball Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.

Round #4 Event log

fuckucrackbaby Was eliminated @ 5.54
cockandball Got a kill @ 5.54
fuckucrackbaby Got a kill @ 5.66
fuckucrackbaby Got the trade @ 5.66
cockandball Was eliminated @ 5.66
cockandball Traded out @ 5.66
Round Ended @ 5.97

Round #5 Recap Round length: 0:03 / Team Red Scored

fuckucrackbaby Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
cockandball Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 111.8 ft.

Round #5 Event log

fuckucrackbaby Was eliminated @ 3.14
cockandball Got a kill @ 3.14
fuckucrackbaby Got bonus balled @ 3.21
cockandball Hit a bonus ball @ 3.21
fuckucrackbaby Got bonus balled @ 3.31
cockandball Hit a bonus ball @ 3.31
Round Ended @ 3.36

Round #6 Recap Round length: 0:08 / Team Red Scored

fuckucrackbaby Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 208.8 ft.
cockandball Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 46.5 ft.

Round #6 Event log

cockandball Chopped a ball @ 7.40
fuckucrackbaby Chopped a ball @ 7.65
fuckucrackbaby Was eliminated @ 7.79
cockandball Got a kill @ 7.79
fuckucrackbaby Got bonus balled @ 7.93
cockandball Hit a bonus ball @ 7.93
Round Ended @ 8.08

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback