2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Bot - 1 5 0 5 N/A 0
#2 103 cuttablefire 2 1 2 Un-ranked 2
#3 82 Bot - 2 2 0 2 N/A 0
#4 15 Anon-6137 1 3 0.3 Un-ranked 1
#5 0 AjxAEVG 0 3 0 Un-ranked 8
#6 0 Anon-7285 0 3 0 Un-ranked 13
Campaign

2D Paintball Match Log #464782 (11-12-2020 @ 07:24pm)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 192.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Anon-6137 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
AjxAEVG Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 135.3 ft.
Anon-7285 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
cuttablefire Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 200.1 ft.

Round #1 Event log

Anon-6137 Got a kill @ 2.09
cuttablefire Was eliminated @ 2.09
Anon-6137 Was eliminated @ 2.16
cuttablefire Got a kill @ 2.16
Anon-6137 Traded out @ 2.16
cuttablefire Got the trade @ 2.16
Bot - 1 Got a kill @ 2.87
Anon-7285 Was eliminated @ 2.87
cuttablefire Took over bot @ 4.30
AjxAEVG Was eliminated @ 14.96
cuttablefire Got a kill @ 14.96
AjxAEVG Chopped a ball @ 14.97
Round Ended @ 15.38

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 191.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.
Anon-6137 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.
AjxAEVG Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 65.7 ft.
Anon-7285 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 43.9 ft.
cuttablefire Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.86
Anon-7285 Was eliminated @ 1.86
Bot - 2 Hit a bonus ball @ 1.94
Anon-7285 Got bonus balled @ 1.94
Bot - 1 Got a kill @ 5.91
AjxAEVG Was eliminated @ 5.91
Bot - 1 Chopped a ball @ 7.97
Bot - 2 Got a kill @ 11.74
Anon-6137 Was eliminated @ 11.74
Bot - 1 Swabbed @ 11.93
Bot - 2 Hit a bonus ball @ 11.99
Anon-6137 Got bonus balled @ 11.99
Round Ended @ 12.09

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Anon-6137 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 113.9 ft.
AjxAEVG Got 0 kills Took 2 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 109.9 ft.
Anon-7285 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 96.4 ft.
cuttablefire Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 207.8 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 1.99
AjxAEVG Took a bounce @ 1.99
Bot - 1 Got a kill @ 3.06
Anon-7285 Was eliminated @ 3.06
Bot - 1 Hit a bonus ball @ 3.20
Anon-7285 Got bonus balled @ 3.20
Bot - 1 Got a kill @ 7.32
AjxAEVG Was eliminated @ 7.32
Bot - 1 Hit a bonus bounce @ 7.45
AjxAEVG Got bonus bounced @ 7.45
Anon-6137 Chopped a ball @ 7.86
Bot - 1 Got a kill @ 14.67
Anon-6137 Was eliminated @ 14.67
Round Ended @ 15.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback