2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 QQHH3 5 1 5 Un-ranked 56
#2 82 Bot - 3 2 1 2 N/A 0
#3 51 Bot - 1 2 2 1 N/A 0
#4 30 Bot - 2 3 3 1 N/A 0
#5 15 Anon-7293 1 3 0.3 Un-ranked 1
#6 0 Gustavinho 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #468123 (11-26-2020 @ 10:57am)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Gustavinho Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
QQHH3 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 71.5 ft.
Anon-7293 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 39.2 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.84
QQHH3 Got a kill @ 0.84
Bot - 1 Was eliminated @ 1.45
Bot - 2 Got a kill @ 1.45
Bot - 1 Got a kill @ 1.96
Gustavinho Was eliminated @ 1.96
Bot - 3 Got a kill @ 5.13
Anon-7293 Was eliminated @ 5.13
Round Ended @ 5.55

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Gustavinho Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
QQHH3 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 72.2 ft.
Anon-7293 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 95 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.53
Bot - 2 Was eliminated @ 1.53
Bot - 1 Hit a bonus ball @ 1.81
Bot - 2 Got bonus balled @ 1.81
Bot - 1 Traded out @ 1.96
Bot - 1 Was eliminated @ 1.96
Bot - 2 Got the trade @ 1.96
Bot - 2 Got a kill @ 1.96
Gustavinho Was eliminated @ 8.38
Bot - 3 Got a kill @ 8.38
Gustavinho Got bonus balled @ 8.55
Bot - 3 Hit a bonus ball @ 8.55
Anon-7293 Chopped a ball @ 10.36
QQHH3 Got a kill @ 11.06
Anon-7293 Was eliminated @ 11.06
Round Ended @ 11.49

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 235 ft.
Gustavinho Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
QQHH3 Got 3 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.
Anon-7293 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 98.6 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.63
QQHH3 Got a kill @ 1.63
Bot - 2 Got bonus balled @ 1.64
Bot - 3 Hit a bonus ball @ 1.64
QQHH3 Hit a bonus ball @ 1.74
Bot - 2 Got bonus balled @ 1.74
Bot - 2 Got a kill @ 1.79
Bot - 3 Was eliminated @ 1.79
Gustavinho Was eliminated @ 6.20
QQHH3 Got a kill @ 6.20
Gustavinho Got bonus balled @ 6.25
QQHH3 Hit a bonus ball @ 6.25
QQHH3 Hit a bonus ball @ 6.36
Gustavinho Got bonus balled @ 6.36
QQHH3 Got a kill @ 15.73
Anon-7293 Was eliminated @ 15.73
Round Ended @ 16.16

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback