2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 Zachattack200413 9 4 2.2 Un-ranked 27
#2 75 Bot - 4 0 0 0 N/A 0
#3 49 Bot - 5 3 4 0.7 N/A 0
#4 45 Bot - 1 2 3 0.6 N/A 0
#5 45 Bot - 2 2 2 1 N/A 0
#6 15 Bot - 3 1 4 0.2 N/A 0
Tournament

2D Paintball Match Log #469354 (11-30-2020 @ 07:11am)

Round #1 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 1 Ran 194.9 ft.
Bot - 2 Got 0 kills Took 3 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 2 Swabs 2 Ran 207.6 ft.
Zachattack200413 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 202.9 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.87
Bot - 5 Chopped a ball @ 2.26
Zachattack200413 Was eliminated @ 3.66
Bot - 5 Got a kill @ 3.66
Zachattack200413 Got bonus balled @ 3.71
Bot - 5 Hit a bonus ball @ 3.71
Bot - 5 Hit a bonus ball @ 3.83
Zachattack200413 Got bonus balled @ 3.83
Bot - 1 Swabbed @ 5.16
Bot - 2 Was eliminated @ 5.38
Bot - 1 Got a kill @ 5.38
Zachattack200413 Took over bot @ 5.82
Bot - 5 Swabbed @ 7.64
Bot - 5 Chopped a ball @ 10.30
Bot - 3 Was eliminated @ 10.61
Zachattack200413 Got a kill @ 10.61
Zachattack200413 Hit a bonus bounce @ 10.71
Bot - 3 Got bonus bounced @ 10.71
Bot - 5 Swabbed @ 15.08
Bot - 5 Got a kill @ 22.12
Zachattack200413 Was eliminated @ 22.12
Bot - 5 Hit a bonus ball @ 22.22
Zachattack200413 Got bonus balled @ 22.22
Bot - 5 Was eliminated @ 22.25
Zachattack200413 Got a kill @ 22.25
Zachattack200413 Got the trade @ 22.25
Bot - 5 Traded out @ 22.25
Zachattack200413 Got bonus balled @ 22.29
Bot - 5 Hit a bonus ball @ 22.29
Zachattack200413 Hit a bonus ball @ 22.34
Bot - 5 Got bonus balled @ 22.34
Round Ended @ 22.35

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 182.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 135.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Zachattack200413 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 186.1 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 0.92
Zachattack200413 Got a kill @ 0.92
Bot - 1 Was eliminated @ 2.70
Bot - 2 Got a kill @ 2.70
Bot - 2 Chopped a ball @ 6.34
Bot - 5 Was eliminated @ 7.97
Zachattack200413 Got a kill @ 7.97
Bot - 5 Got bonus balled @ 8.06
Zachattack200413 Hit a bonus ball @ 8.06
Bot - 5 Got bonus balled @ 8.14
Zachattack200413 Hit a bonus ball @ 8.14
Round Ended @ 8.21

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 1 Swabs 1 Ran 208.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 1 Ran 180.8 ft.
Zachattack200413 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 230.6 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.55
Bot - 2 Was eliminated @ 1.55
Bot - 2 Got a kill @ 2.03
Bot - 3 Was eliminated @ 2.03
Bot - 5 Chopped a ball @ 5.31
Bot - 5 Swabbed @ 11.76
Bot - 4 Chopped a ball @ 12.64
Bot - 4 Swabbed @ 16.73
Zachattack200413 Bounced a player @ 17.26
Bot - 1 Took a bounce @ 17.26
Bot - 1 Was eliminated @ 17.39
Zachattack200413 Got a kill @ 17.39
Bot - 5 Got a kill @ 23.50
Zachattack200413 Was eliminated @ 23.50
Bot - 5 Was eliminated @ 23.68
Zachattack200413 Got a kill @ 23.68
Bot - 5 Traded out @ 23.68
Zachattack200413 Got the trade @ 23.68
Bot - 5 Got bonus balled @ 23.83
Zachattack200413 Hit a bonus ball @ 23.83
Round Ended @ 23.99

Round #4 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 1 Swabs 1 Ran 196.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 0 Ran 195.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Zachattack200413 Got 3 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 254.7 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 9.32
Zachattack200413 Got a kill @ 9.32
Bot - 3 Chopped a ball @ 13.43
Bot - 1 Was eliminated @ 13.98
Zachattack200413 Got a kill @ 13.98
Bot - 1 Got bonus balled @ 14.08
Zachattack200413 Hit a bonus ball @ 14.08
Bot - 3 Got a kill @ 14.97
Zachattack200413 Was eliminated @ 14.97
Zachattack200413 Took over bot @ 16.60
Bot - 3 Swabbed @ 19.40
Bot - 4 Chopped a ball @ 24.69
Bot - 3 Was eliminated @ 25.27
Zachattack200413 Got a kill @ 25.27
Round Ended @ 25.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback