2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 158 Toozie 8 0 8 Un-ranked 3
#2 76 Bot - 4 0 0 0 N/A 0
#3 60 Bot - 2 1 1 1 N/A 0
#4 10 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #470679 (12-03-2020 @ 03:58pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 160.7 ft.
Toozie Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 86.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 0.56
Toozie Got a kill @ 0.56
Toozie Hit a bonus ball @ 0.71
Bot - 3 Got bonus balled @ 0.71
Toozie Hit a bonus bounce @ 0.76
Bot - 3 Got bonus bounced @ 0.76
Bot - 1 Chopped a ball @ 2.85
Bot - 1 Was eliminated @ 8.38
Toozie Got a kill @ 8.38
Toozie Got a kill @ 10.65
Bot - 5 Was eliminated @ 10.65
Round Ended @ 11.07

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.
Toozie Got 3 kills Took 0 bounces Fired 89 shots Reloads 1 Chops 1 Swabs 0 Ran 270.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 1 Ran 171.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.82
Toozie Got a kill @ 1.82
Bot - 4 Chopped a ball @ 2.61
Bot - 1 Got a kill @ 3.91
Bot - 2 Was eliminated @ 3.91
Toozie Chopped a ball @ 4.62
Bot - 3 Was eliminated @ 7.34
Toozie Got a kill @ 7.34
Bot - 3 Got bonus balled @ 7.57
Toozie Hit a bonus ball @ 7.57
Toozie Hit a bonus bounce @ 7.64
Bot - 3 Got bonus bounced @ 7.64
Bot - 4 Swabbed @ 8.56
Toozie Reloaded @ 10.60
Toozie Got a kill @ 13.46
Bot - 1 Was eliminated @ 13.46
Toozie Hit a bonus ball @ 13.59
Bot - 1 Got bonus balled @ 13.59
Bot - 4 Hit a bonus ball @ 13.64
Bot - 1 Got bonus balled @ 13.64
Round Ended @ 13.71

Round #3 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Toozie Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.

Round #3 Event log

Toozie Bounced a player @ 1.05
Bot - 3 Took a bounce @ 1.05
Toozie Got a kill @ 1.07
Bot - 3 Was eliminated @ 1.07
Bot - 1 Was eliminated @ 3.33
Bot - 2 Got a kill @ 3.33
Toozie Got a kill @ 4.42
Bot - 5 Was eliminated @ 4.42
Round Ended @ 4.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback