2D Paintball
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1v1 - King of the Hill

Derp by jbedford
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 SYG 3 0 3 Un-ranked 15
#2 0 Toozie 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #470691 (12-03-2020 @ 04:25pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Toozie Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 179.3 ft.
SYG Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 53.4 ft.

Round #1 Event log

Toozie Chopped a ball @ 1.28
Toozie Was eliminated @ 4.82
SYG Got a kill @ 4.82
Round Ended @ 5.25

Round #2 Recap Round length: 0:04 / Team Blue Scored

Toozie Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
SYG Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 83.6 ft.

Round #2 Event log

Toozie Was eliminated @ 4.28
SYG Got a kill @ 4.28
Round Ended @ 4.71

Round #3 Recap Round length: 0:10 / Team Blue Scored

Toozie Got 0 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 221.3 ft.
SYG Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 109 ft.

Round #3 Event log

Toozie Chopped a ball @ 3.41
Toozie Was eliminated @ 9.86
SYG Got a kill @ 9.86
Toozie Got bonus bounced @ 9.96
SYG Hit a bonus bounce @ 9.96
Round Ended @ 10.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback