2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 145 Anon-3392 5 0 5 Un-ranked 1
#2 100 Bot - 3 2 0 2 N/A 0
#3 47 Bot - 1 2 2 1 N/A 0
#4 21 Bot - 4 2 3 0.6 N/A 0
#5 0 Bot - 2 0 1 0 N/A 0
#6 0 Skittlesa 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #482268 (01-30-2021 @ 07:32am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 163.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Anon-3392 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 189.9 ft.
Skittlesa Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 96.7 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.73
Bot - 2 Was eliminated @ 1.73
Bot - 1 Hit a bonus ball @ 2.01
Bot - 2 Got bonus balled @ 2.01
Bot - 1 Chopped a ball @ 3.02
Bot - 1 Was eliminated @ 4.99
Bot - 4 Got a kill @ 4.99
Bot - 4 Was eliminated @ 5.01
Bot - 1 Got a kill @ 5.01
Bot - 1 Got the trade @ 5.01
Bot - 4 Traded out @ 5.01
Bot - 3 Hit a bonus bounce @ 5.11
Bot - 4 Got bonus bounced @ 5.11
Bot - 4 Got bonus balled @ 5.16
Bot - 1 Hit a bonus ball @ 5.16
Bot - 1 Got bonus balled @ 5.27
Bot - 4 Hit a bonus ball @ 5.27
Anon-3392 Got a kill @ 10.59
Skittlesa Was eliminated @ 10.59
Round Ended @ 11.02

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 132.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Anon-3392 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 281.4 ft.
Skittlesa Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 47 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 2.13
Bot - 1 Was eliminated @ 4.55
Bot - 4 Got a kill @ 4.55
Bot - 3 Got a kill @ 7.07
Skittlesa Was eliminated @ 7.07
Bot - 2 Swabbed @ 8.25
Bot - 4 Was eliminated @ 8.86
Anon-3392 Got a kill @ 8.86
Skittlesa Took over bot @ 9.66
Anon-3392 Got a kill @ 16.73
Skittlesa Was eliminated @ 16.73
Round Ended @ 17.16

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 123.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Anon-3392 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 203 ft.
Skittlesa Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 87.8 ft.

Round #3 Event log

Anon-3392 Got a kill @ 1.59
Skittlesa Was eliminated @ 1.59
Skittlesa Took over bot @ 3.89
Bot - 3 Got a kill @ 5.56
Bot - 4 Was eliminated @ 5.56
Anon-3392 Got a kill @ 5.56
Skittlesa Was eliminated @ 5.56
Round Ended @ 5.98

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback