2D Paintball
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3v3 Team Deathmatch

DMG 3man by DMG
14 - 28
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 Bot - 3 10 6 1.6 N/A 0
#2 150 Bot - 5 10 2 5 N/A 0
#3 106 Bot - 1 7 6 1.1 N/A 0
#4 61 Bot - 4 5 8 0.6 N/A 0
#5 58 Bot - 2 4 4 1 N/A 0
#6 49 skittles123 5 15 0.3 Un-ranked 4
Campaign

2D Paintball Match Log #485437 (02-12-2021 @ 05:24pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 36.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 223 shots Reloads 1 Chops 0 Swabs 0 Ran 165.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 0 Swabs 0 Ran 118.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 1 Ran 65.1 ft.
Bot - 5 Got 4 kills Took 0 bounces Fired 448 shots Reloads 2 Chops 0 Swabs 0 Ran 213.2 ft.
skittles123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 107.1 ft.

Round #1 Event log

Bot - 5 Got a kill @ 105.61
Bot - 5 Got a kill @ 112.52
Bot - 5 Hit a bonus ball @ 112.61
Bot - 5 Got a kill @ 119.98
Bot - 5 Reloaded @ 149.91
Bot - 3 Got a kill @ 156.14
Bot - 3 Got a kill @ 166.83
Bot - 3 Hit a bonus ball @ 167.08
Bot - 5 Got a kill @ 174.82
Bot - 4 Chopped a ball @ 179.93
Bot - 4 Got a kill @ 180.51
Bot - 2 Reloaded @ 180.86
Bot - 4 Swabbed @ 185.27
Bot - 5 Reloaded @ 187.82
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback