2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 speedsoftboy 6 3 2 Un-ranked 1
#2 95 Jiggglypoooff 3 2 1.5 Un-ranked 1
#3 66 Bot - 2 1 1 1 N/A 0
#4 50 Bot - 3 2 1 2 N/A 0
#5 44 Siratch 3 6 0.5 Un-ranked 14
#6 41 Bot - 1 1 1 1 N/A 0
#7 0 Anon-7793 0 2 0 Un-ranked 1
Campaign

2D Paintball Match Log #488661 (03-01-2021 @ 09:41am)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 1 Ran 156.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
speedsoftboy Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 114.9 ft.
Jiggglypoooff Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 211.7 ft.
Siratch Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.

Round #1 Event log

speedsoftboy Was eliminated @ 2.34
Bot - 3 Got a kill @ 2.34
Bot - 1 Hit a bonus ball @ 2.56
speedsoftboy Got bonus balled @ 2.56
Bot - 2 Was eliminated @ 3.25
Bot - 3 Got a kill @ 3.25
Bot - 1 Chopped a ball @ 4.43
Bot - 1 Swabbed @ 10.45
Jiggglypoooff Got a kill @ 10.73
Siratch Was eliminated @ 10.73
Bot - 1 Got a kill @ 10.89
Jiggglypoooff Was eliminated @ 10.89
Jiggglypoooff Bounced a player @ 11.11
Bot - 1 Took a bounce @ 11.11
Round Ended @ 11.32

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 314.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
speedsoftboy Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 70.9 ft.
Jiggglypoooff Got 2 kills Took 1 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 63.6 ft.
Siratch Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 65.4 ft.

Round #2 Event log

Jiggglypoooff Got a kill @ 4.18
Siratch Was eliminated @ 4.18
Siratch Took over bot @ 6.49
Bot - 3 Was eliminated @ 8.01
speedsoftboy Got a kill @ 8.01
Bot - 3 Got bonus balled @ 8.16
speedsoftboy Hit a bonus ball @ 8.16
Jiggglypoooff Was eliminated @ 9.40
Siratch Got a kill @ 9.40
Jiggglypoooff Got bonus balled @ 9.71
Siratch Hit a bonus ball @ 9.71
Jiggglypoooff Got a kill @ 9.93
Siratch Was eliminated @ 9.93
Jiggglypoooff Got the trade @ 9.93
Siratch Traded out @ 9.93
Round Ended @ 10.36

Round #3 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
speedsoftboy Got 3 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 1 Ran 148.2 ft.
Jiggglypoooff Got 0 kills Took 0 bounces Fired 104 shots Reloads 1 Chops 1 Swabs 0 Ran 186.4 ft.
Siratch Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 88.6 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.59
speedsoftboy Got a kill @ 2.59
speedsoftboy Chopped a ball @ 2.62
Bot - 1 Got bonus balled @ 2.69
speedsoftboy Hit a bonus ball @ 2.69
Bot - 1 Got bonus balled @ 2.78
speedsoftboy Hit a bonus ball @ 2.78
Siratch Got a kill @ 11.86
speedsoftboy Was eliminated @ 11.86
Siratch Was eliminated @ 11.94
speedsoftboy Got a kill @ 11.94
Siratch Traded out @ 11.94
speedsoftboy Got the trade @ 11.94
speedsoftboy Hit a bonus ball @ 11.99
Siratch Got bonus balled @ 11.99
Jiggglypoooff Chopped a ball @ 12.06
Siratch Took over bot @ 13.28
speedsoftboy Took over bot @ 13.69
Jiggglypoooff Reloaded @ 22.62
speedsoftboy Swabbed @ 25.57
speedsoftboy Was eliminated @ 27.86
Siratch Got a kill @ 27.86
speedsoftboy Got bonus balled @ 27.92
Siratch Hit a bonus ball @ 27.92
Siratch Was eliminated @ 28.00
speedsoftboy Got a kill @ 28.00
speedsoftboy Got the trade @ 28.00
Siratch Traded out @ 28.00
Siratch Hit a bonus ball @ 28.02
speedsoftboy Got bonus balled @ 28.02
Siratch Got bonus balled @ 28.15
speedsoftboy Hit a bonus ball @ 28.15
Siratch Got bonus balled @ 28.25
speedsoftboy Hit a bonus ball @ 28.25
Round Ended @ 28.28

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Anon-7793 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 97.3 ft.
speedsoftboy Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 123 ft.
Jiggglypoooff Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 60.7 ft.
Siratch Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 83.5 ft.

Round #4 Event log

Anon-7793 Was eliminated @ 8.61
speedsoftboy Got a kill @ 8.61
Anon-7793 Took over bot @ 11.34
Anon-7793 Was eliminated @ 11.39
speedsoftboy Got a kill @ 11.39
Bot - 2 Got a kill @ 12.69
Siratch Was eliminated @ 12.69
Bot - 2 Hit a bonus ball @ 12.82
Siratch Got bonus balled @ 12.82
Round Ended @ 12.99

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback