2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 3 5 1 5 N/A 0
#2 83 Bot - 1 2 1 2 N/A 0
#3 75 Bot - 2 2 1 2 N/A 0
#4 21 Bot - 4 2 1 2 N/A 0
#5 8 Pops 1 4 0.2 Un-ranked 6
#6 0 RyanGunzU 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #490121 (03-05-2021 @ 04:45pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 178 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Pops Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 137.7 ft.
RyanGunzU Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 108.8 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 4.33
Bot - 4 Got a kill @ 4.33
Bot - 2 Got a kill @ 4.38
Bot - 4 Was eliminated @ 4.38
Bot - 3 Got bonus balled @ 4.63
Bot - 4 Hit a bonus ball @ 4.63
Bot - 2 Got a kill @ 7.32
RyanGunzU Was eliminated @ 7.32
Bot - 1 Got a kill @ 15.29
Pops Was eliminated @ 15.29
Bot - 1 Hit a bonus ball @ 15.44
Pops Got bonus balled @ 15.44
Round Ended @ 15.59

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Pops Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 88.6 ft.
RyanGunzU Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 114.5 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 1.36
Bot - 4 Took a bounce @ 1.36
Bot - 1 Got a kill @ 2.65
RyanGunzU Was eliminated @ 2.65
Bot - 1 Hit a bonus ball @ 2.77
RyanGunzU Got bonus balled @ 2.77
RyanGunzU Took over bot @ 4.26
RyanGunzU Was eliminated @ 4.60
Bot - 3 Got a kill @ 4.60
Bot - 1 Hit a bonus ball @ 4.63
RyanGunzU Got bonus balled @ 4.63
Bot - 3 Got a kill @ 11.10
Pops Was eliminated @ 11.10
Round Ended @ 11.53

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 1 Ran 183.5 ft.
Pops Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 188.3 ft.
RyanGunzU Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 39.6 ft.

Round #3 Event log

Bot - 3 Got a kill @ 0.88
RyanGunzU Was eliminated @ 0.88
Bot - 1 Was eliminated @ 2.51
Bot - 4 Got a kill @ 2.51
Bot - 4 Chopped a ball @ 5.34
Bot - 3 Got a kill @ 11.55
Pops Was eliminated @ 11.55
Bot - 4 Swabbed @ 11.60
Bot - 2 Was eliminated @ 11.64
Pops Got a kill @ 11.64
Bot - 3 Hit a bonus ball @ 11.69
Pops Got bonus balled @ 11.69
Pops Took over bot @ 16.74
Bot - 3 Got a kill @ 21.15
Pops Was eliminated @ 21.15
Round Ended @ 21.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback