2D Paintball
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3v3 Team Deathmatch

3v3 Alpha Map v2 by Jer
40 - 37
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 193 Bot - 2 15 8 1.8 N/A 0
#2 191 Bot - 1 14 12 1.1 N/A 0
#3 171 70nigga 12 17 0.7 Un-ranked 2
#4 164 Bot - 3 11 10 1.1 N/A 0
#5 160 Louci 12 13 0.9 Un-ranked 5
#6 112 vDxrp 12 16 0.7 Un-ranked 2
Campaign

2D Paintball Match Log #504343 (05-12-2021 @ 07:11pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 52.9 ft.
Bot - 2 Got 3 kills Took 1 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 91 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 41.4 ft.
Louci Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 107.6 ft.
70nigga Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.6 ft.
vDxrp Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 56 ft.

Round #1 Event log

Louci Got a kill @ 172.54
Bot - 2 Took a bounce @ 173.06
Bot - 2 Got a kill @ 179.10
Bot - 2 Hit a bonus ball @ 179.22
Louci Hit a bonus bounce @ 179.30
Bot - 2 Got a kill @ 182.43
Bot - 2 Got a kill @ 184.62
Bot - 2 Hit a bonus ball @ 184.75
Bot - 2 Hit a bonus ball @ 184.87
Bot - 1 Got a kill @ 188.04
vDxrp Was eliminated @ 188.04
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback