2D Paintball
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3v3 Team Deathmatch

XE-Hyperball Indoor 3-Man by bigfootng
14 - 28
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 179 Bot - 3 13 5 2.6 N/A 0
#2 109 Bot - 1 8 7 1.1 N/A 0
#3 89 Bot - 5 6 2 3 N/A 0
#4 84 Bot - 4 8 12 0.6 N/A 0
#5 58 Bot - 2 4 5 0.8 N/A 0
#6 28 Coppers 2 10 0.2 Un-ranked 1
Campaign

2D Paintball Match Log #508522 (06-01-2021 @ 05:45pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 312 shots Reloads 1 Chops 0 Swabs 0 Ran 896.9 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 448 shots Reloads 2 Chops 0 Swabs 0 Ran 246.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 5.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 4.9 ft.
Coppers Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 74.1 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 364 shots Reloads 1 Chops 1 Swabs 1 Ran 201.3 ft.

Round #1 Event log

Bot - 2 Got a kill @ 116.30
Bot - 2 Got a kill @ 116.85
Bot - 2 Hit a bonus ball @ 117.05
Bot - 2 Hit a bonus ball @ 117.09
Bot - 5 Chopped a ball @ 121.84
Bot - 5 Swabbed @ 125.74
Bot - 2 Got a kill @ 140.90
Bot - 2 Hit a bonus ball @ 141.04
Bot - 2 Reloaded @ 149.82
Bot - 5 Reloaded @ 156.80
Bot - 5 Got a kill @ 159.34
Bot - 5 Hit a bonus ball @ 159.49
Bot - 1 Reloaded @ 170.97
Bot - 5 Got a kill @ 175.40
Bot - 2 Reloaded @ 176.69
Bot - 5 Got a kill @ 186.36
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback