2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 bar80 4 0 4 Un-ranked 32
#2 106 Bot - 3 2 0 2 N/A 0
#3 92 Bot - 1 3 1 3 N/A 0
#4 10 Spacxy 1 3 0.3 Un-ranked 1
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Anon-1351 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #519628 (07-26-2021 @ 09:43am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Spacxy Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Anon-1351 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 69.7 ft.
bar80 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 63.9 ft.

Round #1 Event log

Spacxy Was eliminated @ 5.89
bar80 Got a kill @ 5.89
Spacxy Got bonus balled @ 6.02
bar80 Hit a bonus ball @ 6.02
Bot - 2 Was eliminated @ 7.99
bar80 Got a kill @ 7.99
Bot - 2 Got bonus balled @ 8.19
bar80 Hit a bonus ball @ 8.19
Bot - 1 Got a kill @ 8.99
Anon-1351 Was eliminated @ 8.99
Bot - 1 Hit a bonus ball @ 9.16
Anon-1351 Got bonus balled @ 9.16
Round Ended @ 9.31

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 118.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Spacxy Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 74.7 ft.
Anon-1351 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 202.5 ft.
bar80 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 218.1 ft.

Round #2 Event log

Bot - 3 Bounced a player @ 2.51
Spacxy Took a bounce @ 2.51
Spacxy Was eliminated @ 2.68
Bot - 3 Got a kill @ 2.68
Bot - 1 Got a kill @ 3.24
Bot - 2 Was eliminated @ 3.24
Anon-1351 Was eliminated @ 8.44
bar80 Got a kill @ 8.44
Anon-1351 Got bonus balled @ 8.53
bar80 Hit a bonus ball @ 8.53
Round Ended @ 8.71

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
Spacxy Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Anon-1351 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
bar80 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 134.5 ft.

Round #3 Event log

bar80 Chopped a ball @ 6.17
Bot - 2 Was eliminated @ 6.31
bar80 Got a kill @ 6.31
Bot - 3 Got a kill @ 7.22
Anon-1351 Was eliminated @ 7.22
Bot - 3 Hit a bonus ball @ 7.49
Anon-1351 Got bonus balled @ 7.49
Bot - 1 Was eliminated @ 7.95
Spacxy Got a kill @ 7.95
Bot - 1 Got a kill @ 8.17
Spacxy Was eliminated @ 8.17
Bot - 1 Got the trade @ 8.17
Spacxy Traded out @ 8.17
Bot - 1 Hit a bonus ball @ 8.39
Spacxy Got bonus balled @ 8.39
Round Ended @ 8.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback